Skip to content
GitLab
Menu
Why GitLab
Pricing
Contact Sales
Explore
Why GitLab
Pricing
Contact Sales
Explore
Sign in
Get free trial
Open
0
Merged
2,997
Closed
371
All
3,368
Recent searches
{{formattedKey}}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Created date
[3.0] [Mono] Backport fix to Quat Equals
!34173
· created
Dec 07, 2019
by
Aaron Franke
3.0
3.0
archived
Closed
updated
Dec 07, 2019
openssl: Update to pristine 1.0.2t (security update)
!33558
· created
Nov 12, 2019
by
Rafał Mikrut
3.0
3.0
bug
topic:thirdparty
Merged
updated
Nov 12, 2019
Android: Restore support for android_stl=no builds
!30965
· created
Jul 30, 2019
by
Rafał Mikrut
3.0
3.0
bug
platform:android
topic:buildsystem
Merged
updated
Jul 30, 2019
[3.0] Multiplayer API now respects allow_object_decoding
!30306
· created
Jul 04, 2019
by
Rafał Mikrut
3.0
3.0
bug
topic:network
Merged
updated
Jul 04, 2019
Assorted cherry-picks from the master branch for Godot 3.0.7
!30291
· created
Jul 03, 2019
by
Rafał Mikrut
3.0
3.0
bug
enhancement
needs testing
Merged
updated
Jul 09, 2019
thekla_atlas: Drop potentially GPL'ed nvmath/Rand48 code
!28197
· created
Apr 19, 2019
by
Rafał Mikrut
3.0
3.0
bug
topic:thirdparty
Merged
updated
Apr 19, 2019
Multiplayer API now respects allow_object_decoding (3.0)
!27399
· created
Mar 25, 2019
by
Rafał Mikrut
3.0
3.0
archived
bug
high priority
topic:network
Closed
updated
Apr 01, 2019
Fix InputEvent handling order in ViewportContainer
!25530
· created
Feb 01, 2019
by
Rafał Mikrut
3.0
3.0
archived
bug
topic:core
Closed
updated
Jun 20, 2019
Enhance game export [wip] (3.0)
!24087
· created
Nov 30, 2018
by
Rafał Mikrut
3.0
3.0
archived
enhancement
platform:linuxbsd
platform:windows
topic:gdnative
topic:porting
Closed
updated
Mar 12, 2019
Expose _validate_property to GDscript
!23950
· created
Nov 24, 2018
by
Rafał Mikrut
3.0
3.0
archived
enhancement
topic:core
Closed
updated
Jan 15, 2019
[3.0] openssl: Update to pristine 1.0.2q (security update)
!23904
· created
Nov 22, 2018
by
Rafał Mikrut
3.0
3.0
enhancement
topic:thirdparty
Merged
updated
Nov 22, 2018
WIP: Fix crash on signal/resume to dangling target
!23623
· created
Nov 09, 2018
by
Rafał Mikrut
3.0
3.0
archived
bug
topic:gdscript
Closed
updated
Nov 26, 2018
Fix canvas stacking not deterministic on same layer (3.0)
!23442
· created
Nov 02, 2018
by
Rafał Mikrut
3.0
3.0
archived
bug
topic:rendering
Closed
updated
Jul 03, 2019
Backport of Android buildsystem improvements for 3.0
!23033
· created
Oct 15, 2018
by
Rafał Mikrut
3.0
3.0
bug
platform:android
topic:buildsystem
Merged
updated
Nov 11, 2018
Backport bugfix "Shader lang: Properly assign INSTANCE_ID to gl_InstanceID"
!21530
· created
Aug 28, 2018
by
Rafał Mikrut
3.0
3.0
archived
Closed
updated
Aug 28, 2018
Backport CanvasLayer fixes
!21271
· created
Aug 21, 2018
by
Rafał Mikrut
3.0
3.0
archived
bug
enhancement
topic:physics
topic:rendering
Closed
updated
Jul 03, 2019
Backport canvas layer fixes
!21114
· created
Aug 17, 2018
by
Rafał Mikrut
3.0
3.0
archived
breaks compat
bug
topic:core
Closed
updated
Aug 17, 2018
Backport core bitmap-to-polygon functionality
!20862
· created
Aug 09, 2018
by
Rafał Mikrut
3.0
3.0
archived
bug
enhancement
topic:core
Closed
updated
Apr 11, 2019
openssl: Update to pristine 1.0.2o (security update)
!20517
· created
Jul 27, 2018
by
Rafał Mikrut
3.0
3.0
bug
topic:thirdparty
Merged
updated
Jul 27, 2018
Fix NativeScript property list
!19748
· created
Jun 24, 2018
by
Konrad Nowakowski
3.0
3.0
archived
bug
topic:gdnative
Closed
updated
Aug 16, 2018
Prev
1
2
3
4
5
…
169
Next