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The 10Duke Enterprise licensing client for C++ is a library to facilitate building applications licensed using 10Duke Enterprise.
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The 10Duke Scale licensing client for C++ is a library to facilitate building applications licensed using 10Duke Scale.
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A handy tool for debugging and finding corner cases in a specific C++ program, the main idea behind it is that the results of a correct code are compared to the ones of the code that needs to be tested with goal of finding a specific corner-case.
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Semester long project for my CPSC4160, 2D Game Design class. The game is a strategy RPG inspired by the likes of Shining Force, Fire Emblem, and Final fantasy Tactics.
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Enthält Informationen zum 3. Semester
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2019 (Year 3) C++, DirectX, HLSL
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Gunix / 3d Engine Mirror
GNU General Public License v3.0 or laterGitLab Mirror of GitHub repository.
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2018 (Year 2) C++, OpenGL, GLSL
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2019 (Year 3) C++, OpenGL, GLSL
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3D renderer using DirectX 12 and software render, mostly C with a little bit of C++.
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Implemented the Semi-Global Matching (SGM) algorithm in C++ for computing dense disparity maps from stereo image pairs. Utilized OpenCV for image processing operations. The project involved computing matching costs using Census Transform and Hamming distance, performing cost aggregation along multiple paths, and estimating the final disparity map while incorporating smoothing constraints and confidence thresholding. Evaluated the disparity estimation accuracy by computing the mean squared error against ground truth data.
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