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nihil / taengine
MIT LicenseBase game engine built in C++ for practice and experiment with game development.
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Celeste Privitera / New Input Map Module
Mozilla Public License 2.0Plugin for Godot Engine 3.1 that replaces the engine Input methods. It makes easier for the programmer to implement a custom control remapping option in their games.
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Frank Wylupek / Air Goose
GNU General Public License v3.0 or laterAir Goose is a game engine for 2D games with support for animations, text, collision, and audio. It is licensed under GNU General Public License, version 3 or later (GPLv3+).
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Benjamin Summerton / Masala
GNU General Public License v3.0 onlyAn experimental ChaiScript oriented video game engine.
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A 2d game engine written in golang for GNU/Linux.
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