Explore projects
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kernitus / OpenGL Fish Animation
GNU Affero General Public License v3.0Underwater OpenGL scene with animated Boids
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My notes regarding computer graphics (pygame, opengl)
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Drawing a Line in OpenGL and Bresenham Line Algorithm. Implemented in Python using pyglet, Python OpenGL interface.
My lab assignment in Interactive Computer Graphics, FER, Zagreb.
Docs in "DokumentacijaIRGLabosi" under "2. VJEZBA."
Created: 2020
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Vector Matrix Operations. Implemented in Python using NumPy library.
My lab assignment in Interactive Computer Graphics, FER, Zagreb.
Created: 2020
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EduceLab / ACVD
CeCILL-B Free Software License AgreementA library to perform fast simplification of 3D surface meshes
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EduceLab / OpenABF
Apache License 2.0A single-header C++ library of angle-based flattening algorithms
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ART Development Team / ART
GNU General Public License v3.0 onlyART is a command-line system for physically based image synthesis. https://cgg.mff.cuni.cz/ART
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Basic 2D triangulation. Note: It is not angle-optimal at all.
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FCGL - AG eHumanities / GigaMesh
GNU General Public License v3.0 or laterThe GigaMesh Software Framework is a modular software for display, editing and visualization of 3D-data typically acquired with structured light scanning (SLS) or structure from motion (SfM).
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xmdr / Illumina
Creative Commons Attribution Non Commercial 2.0 GenericReal time raytracing engine written in C (C++ is wrongly detected .h files)
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A music sheet player with Unity and Leap Motion
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Bidirectional path tracer in Rust
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Tijana Mijatović / PathTracer
GNU General Public License v3.0 onlyA C++ implementation of ray tracing and (volumetric) path tracing algorithms.
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