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OPC-UA Server implementation in C++. As encapsulation of the UA implementation by the Unified Automation GmbH, it is a convenience layer (API) on it. Technically it's based on introspection inherited from the Qt. Give it a try. :)
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Akula / tftp_server
MIT LicenseBase implementation (without tftp option extension) of tftp server based on Boost libraries (Asio, Filesystem, Iostreams). Currently supports octet and netascii modes of file download. There is no upload feature for now.
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cwrap / socket_wrapper
BSD 3-Clause "New" or "Revised" LicenseA library passing all socket communications through Unix sockets for client/server testing. https://cwrap.org
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SkyFireEMU Projects / Source Cores / SkyFireONE
GNU General Public License v3.0 onlySkyFireONE (SFO) is a full featured F/OSS World of Warcraft: The Burning Crusades (TBC) emulator written in C++. Compatible with World of Warcraft client 2.4.3 (Build:8606) Database is located on forum: https://forum.projectskyfire.org/
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Simple multi-threaded server library using raw (Linux) sockets in C++17.
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James Allenby / JAMP
zlib LicenseHighly flexible *NIX HTTP/1.1 server with quick URI path resolution and high-performance.
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Hinsightd is a event based HTTP/1.1 server designed for performance and having the smallest possible code size.
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