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Vladimír Vondruš / magnum
MIT LicenseLightweight and modular C++11/C++14 graphics middleware for games and data visualization https://magnum.graphics/
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Vladimír Vondruš / corrade
The UnlicenseC++11/C++14 multiplatform utility library https://magnum.graphics/corrade/
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The tool to preview how materials behave in a physically-based rendering workflow.
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Vladimír Vondruš / magnum-plugins
MIT LicensePlugins for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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Vladimír Vondruš / magnum-examples
The UnlicenseExamples for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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Vladimír Vondruš / magnum-integration
MIT LicenseIntegration libraries for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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A (incomplete) Shadertoy XScreensaver screensaver
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A full 3D-Model Renderer, written first in software, and later using OpenGL.
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follower @ RancidBacon / wacc-web-viewer
MIT LicenseWebAssembly Calling Card (WACC) Web Viewer
Example implementation of an HTML Canvas-based WACC renderer/viewer.
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Wyatt Ward / dolphin-3.5-fixes
GNU General Public License v2.0 or laterDolphin with OpenGL 2.1, fixed up for SDL2 rumble support. Requires an old version of ffmpeg circa early 2013. Use the branch "newDSP." Useful for machines with older GPU's. Try the "3.5-rumbleFix" branch, too, if "newDSP" is too slow!
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wilocw_teaching / glut_framework
MIT LicenseC++ framework for teaching fixed pipeline OpenGL, with separate branched demos.
Designed for easy development of Computer Graphics applications based on progressively taught graphics concepts.
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C++ framework for teaching modern OpenGL, with some demos [WIP]
Designed for development of Computer Graphics applications for students with basic knowledge of OpenGL pipeline and experience with fixed pipeline OpenGL.
See glut_framework
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Tendsin Mende / MiniSDF
Apache License 2.0proof of concept signed distance DSL with a RVSDG based optimizer.
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FDF is a graphics project from school written in C It read a map file full of coordinates and then draws them onto the screen
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