Explore projects
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Dargaud / LargeImage
GNU General Public License v3.0 onlyThis was a LabWindows/CVI program to process arbitrarily large TIF files. I used it to process satellite imagery. There exists a cgi version.
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Dargaud / Thumbnailer
GNU General Public License v3.0 onlyObsolete LabWindows/CVI program to create thumbnails from a directory of images
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Chris Luntraru / tbs-rpg
MIT LicenseA lightweight, modular turn-based game engine. This was my bachelor's thesis and I do not intend to maintain it any longer. Feel free to use it for educational (or any) purposes.
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follower @ RancidBacon / wacc-web-viewer
MIT LicenseWebAssembly Calling Card (WACC) Web Viewer
Example implementation of an HTML Canvas-based WACC renderer/viewer.
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Bomberman is a school project to recreate the old school game in C++ from the ground up, making not only the game logic but also a game engine to run it
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The tool to preview how materials behave in a physically-based rendering workflow.
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FDF is a graphics project from school written in C It read a map file full of coordinates and then draws them onto the screen
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Wyatt Ward / dolphin-3.5-fixes
GNU General Public License v2.0 or laterDolphin with OpenGL 2.1, fixed up for SDL2 rumble support. Requires an old version of ffmpeg circa early 2013. Use the branch "newDSP." Useful for machines with older GPU's. Try the "3.5-rumbleFix" branch, too, if "newDSP" is too slow!
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A (incomplete) Shadertoy XScreensaver screensaver
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wilocw_teaching / glut_framework
MIT LicenseC++ framework for teaching fixed pipeline OpenGL, with separate branched demos.
Designed for easy development of Computer Graphics applications based on progressively taught graphics concepts.
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C++ framework for teaching modern OpenGL, with some demos [WIP]
Designed for development of Computer Graphics applications for students with basic knowledge of OpenGL pipeline and experience with fixed pipeline OpenGL.
See glut_framework
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