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This package aims to transform a Node object into a pseudo-component in the style of the Unity Engine to facilitate obtaining objects and adding child objects.
Doc: https://belicusbr.github.io/com.cobilas.docs/gd-icomponent-started.html
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An implementation of Conway's Game of Life in the Godot Engine.
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A cooking game where you have to manage your kitchen's team to fulfil costumers orders by matching time and process each team member can perform.
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