Projects with this topic
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Web presentation of Flow Render Engine an in-development, high-performance rendering engine with a layered RHI architecture. Currently implemented in OOP, with a transition to modern C++ and DOD underway, supporting OpenGL and Vulkan, and planned DX12 support. Showcases development progress and technical insights, the source code is currently not published. Includes references to Flow Labs Research, a public research group focused on exploring high-performance computing, high-performance rendering and modern graphics APIs in C/C++ mainly.
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Archive for all my labs at the "Principles of Performance Oriented Coding" course at Babes-Bolyai University.
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RESTful API interface for managing CRUD operations into few datasources. Additional UI for replicating the http requests via simple form submission. Implementing by following MVC design pattern Using JWT access and refresh tokens for authorization accessing the data resourcesUpdated
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Route Optimiser - delivery service for a small bakery.
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[UOC] A repo containing the various practices I'll work on in Object-Oriented Programming
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Online office where you can create, delete and change a visit to the doctor. Filter options, auth.
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Примеры ООП в JavaScript
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Binar Academy Full Stack Web Development Challenge Chapter 4 - Paper Rock Scissors game with JS DOM Manipulation
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Binar Academy Full Stack Web Developer Batch 3 Task - Chapter 4 - [OOP] Study Case Parking Area Transaction
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Binar Academy Full Stack Web Developer Batch 3 Task - Chapter 4 - [OOP] Study Case Gas Station Transaction
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Binar FSW Task - Chapter 4 - [OOP] Study Case Bank Transaction
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An object oriented programming project with JS where you can add orders of a shop to a list where you can see the number o the order, the order's ID, the product it's been ordering, the quantity of product and some more.
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Dieses Gitlab-Projekt dient der Dokumentation und Überwachung des Fortschritts der Bachelorarbeit von Webdevelopment-Student Kilian Schmidt. Die Ordnerstruktur wird aufgeteilt in 3 Bereiche: Original, Weg1, Weg2
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A Classic Arcade game look, which consists of a Player and three Enemy Bugs. The goal of the Player is to reach the water, while avoid getting caught by colliding into any of the enemy bugs.
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Classical Object-Oriented Programming with ECMAScript
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