Godot Engine
Projects with this topic
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Source of Mana is an early-stage 2D MMORPG developed using the Godot 4 engine, with a robust server architecture built to support seamless multiplayer experiences. The game features 2D pixel art graphics, bringing a retro aesthetic to life with modern tools and techniques. Immersive and carefully designed maps are built through the Tiled map editor, offering a scalable and flexible environment for map-making. The development is heavily focused on establishing a solid technical foundation, including advanced client-server synchronization, efficient asset management, and support for a wide range of devices. We welcome contributors of all types of skills and would especially welocome pixel artists and programmers (any language, we mainly use GDScript). Join us on Discord/IRC to discuss more and get involved.
Latest releases: https://manasource.itch.io/source-of-mana Discord: https://discord.gg/QQA4QXsz | IRC: #sourceofmana
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The prototype of the game titled the Adventures of professor Łysolek made using the godot game engine 4.x + , and free media creation tools available on the web
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Projeto de jogo para meu trabalho de conclusão de curso
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A Godot engine learning purpose game project.
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An upcoming hybrid Witness-like puzzle game and visual novel.
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2d platformer where you are controlling dino
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A useful Sound Manager Plugin for Godot Engine 4 that gives the user more power on the audio of the game.
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This is the official demo for the Sound Manager Plugin. Made with Godot Engine 4.3, it features the Sound Manager Plugin 4.0.
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An addon for implementing rollback netcode in the Godot game engine.
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https://hourglass.jwestman.net -- A project manager for Godot Engine
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Basic 2d network play game in Godot 4.3
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Godot addon which adds an in engine debug panel, which can be used from the editor to set variables for testing purposes.
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minimal Godot network multiplayer example
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An addon that allows you to create a RandomTimer node based on Godot's built-in Timer.
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