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MapMagic World Generator
MapMagic World Generator
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  • Denis Pahunov
  • MapMagic World GeneratorMapMagic World Generator
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    • Objectsgenerators
  • Stroke

Last edited by Denis Pahunov Mar 08, 2020
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Stroke

Draws circles on the map map in places where objects are located. It can be used for painting maps under objects.

Effect

Also could be handy to create various object-based masks

UseCase

Stroke GUI looks much in common with Flatten generator. Despite of the generators use the different algorithms, the main set up principles are the same.

Properties:

  • Radius: the radius of the adjusted areas (including the falloff area), in world units.
    Radius Radius: 10, 50, 100

  • Hardness: the percentage of fully flat land radius compared to the total radius. Varies from 0 (only the center pixel has the value of one) to 1 (all circle within radius has the value 1).
    Hardness Hardness: 0, 0.333, 0.666, 1

    Size Factor: multiplies the changes applied by this generator depending on the initial object size. For example, when factor=1 if the object’s size is 2 then all of the stroke sizes will be doubled.
    SizeFactor Size Factor: 0, 0.25, 0.5, 0.75, 1

  • Use Noise on Falloff: applies noise in flatten stamp transition area. Used to make the stroke fit organically into surrounding noisy terrain.
    UseNoise No noise (left) vs Use Noise (right)

  • Noise Amount (when Use Noise is turned on): the amount of falloff noise applied.NoiseAmount Noise Amount: 1, 2, 5, 20

  • Noise Size (when Use Noise is turned on): the size of the falloff noise pattern.
    NoiseSize Noise Size: 2, 5, 10, 25

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  • MM1
    • Creating a custom generator
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