Uses the Whittaker diagram to automatically place different biomes based on the temperature and precipitation factors.
- Temperature: the heat map required for the diagram to work. It could be a gradient (Simple Form) towards the south/north, or basic elevation (Import, Noise), or both (mixed with Blend). 0 stands here for 0 °C of annual temperature, while 1 for 30 °C of annual temperature.
- Moisture: precipitation map. Could be a distance from shoreline, or some random map (Noise). 0 here is no rainfall, 1 is 400 cm of annual precipitation.
Each of the biomes has an outlet with the generated mask it's using. Just in case it will be needed for the further modification. This map is generated regardless of sub-graph is assigned or not.
Sharpness: determines the smoothness of the transition between biomes.
Each of biomes:
Graph Slot: the sub-graph with the biome.
The graph could be opened as a biome by clicking the Open button . In contrast to opening the graph by double-clicking it in Project window, accessing it with the Open button will open it as a biome. You can return to the parent biome with the Folder Up button in the toolbar, and access other biomes with the Folder Tree (also in a toolbar).
Influence: extends or reduces the spread of this biome. In case it turns out that some of the biomes area is too big or too small it could be adjusted with the Influence factor.