For each of the input objects Propagate Generator will create a certain number of clones and will offset the created clones from the object’s position by a certain distance in a random direction on a plane.
Retain Originals: when enabled will output the source object along with the spread ones. When disabled will output only the spread objects (in case you want to adjust them separately).
Retain Originals: Off, On
Seed: Spread generator uses random to get spread direction and count/distance within ranges. Seed value is used to initialize this random.
Growth: minimum and maximum number of clones created for each object by the Generator. This value is a float. For example, when the growth range is set to 5 - 5.5 the Generator will create 5 clones for 75% 1of the objects and 6 clones for 25%, so the average number of clones per object will be 5.25.
Growth: 1-1, 3-3, 10-10
- Size Factor: impact factor of the original object’s size on the Growth and Range parameters. When set to 0 the object size is not taken into account, when set to 1 Growth and Range parameters are multiplied by object size. Keep in mind that big objects will generate many more clones that can end up overflowing the terrain with cloned objects.