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Three quick steps on how to hit the ground running with MapMagic:
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1. Create the new MapMagic Graph asset by clicking Create in a Project View, and select MapMagic -> Template Graph (or MapMagic -> Empty Graph if you want to start from scratch).
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![CreateGraph](Images/CreateGraph.gif)
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2. Drag and drop the created Graph to scene to create the MapMagic object.
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![DragGraphToScene](Images/DragGraphToScene.gif)
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Alternatively: click GameObject menu -> 3D Object -> MapMagic, select the created object and assign graph in inspector.
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3. Double-click on the Graph asset in the project view to open up the editor window.
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Alternatively: select the Graph asset in the project view, click Open Editor in the inspector.
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![OpenGraph](Images/OpenGraph.gif)
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Alternatively: select the MapMagic object, click Open next to the Graph slot. |
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