... | ... | @@ -242,25 +242,29 @@ The Ball Stealer currently looks identical to the Port-O-Launch. |
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Overkill Weapons
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Overkill is a rule set that introduces a few new weapons. NOTE: This section is incomplete.
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Overkill is a rule set that introduces a few new weapons.
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Heavy Machine Gun (HMG)
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![]() ![](http://pics.nexuizninjaz.com/images/52z87krpcqf0hp5r7we8.jpg)
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- Primary fire: ???
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- Secondary fire: ???
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- Ammo: ???
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- Impulse: ???
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The heavy machine gun rapidly fires bullets at an alarming rate. It is faster and way more powerful than the regular machine gun. It has a limited magazine size and needs to be reloaded when the magazine is empty. You can reload manually with the reload key (default: R).
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- Primary fire: Rapidly fire bullets.
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- Secondary fire: Fire a free blaster shot that deals no damage but has strong knockback. Useful to push yourselves and others.
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- Ammo: Bullets (magazine size: 60)
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- Impulse: ???
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Rocket Propelled Chainsaw (RPC)
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![]() ![](http://pics.nexuizninjaz.com/images/32pv09r0pddyvzioog3g.jpg)
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- Primary fire: ???
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- Secondary fire: ???
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- Ammo: ???
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- Impulse: ???
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This is basically a rocket launcher. It fires slow rockets which deal a lot of damage with a large radius. If you're not careful with this, you can explode yourselves.
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- Primary fire: Fire a rocket.
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- Secondary fire: Fire a free blaster shot that deals no damage but has strong knockback. Useful to push yourselves and others.
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- Ammo: Rockets
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- Impulse: ???
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Silly and experimental weapons
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