Mapping
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Netradiant The primary program that we use for mapping. The article inside covers installation of NetRadiant.
Basics of mapping - the NetRadiant handbook
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Basic mapping in Radiant - Basic manipulation techniques
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Basic texturing (missing) - How to make the map look colorful and pretty
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Patches (missing) - When straight lines just don’t cut it
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Lighting - And the Mapper said - let there be light!
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Shaders (missing) - Some extra more twist to textures. If you’d like to, literally.
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Entities (missing) - Platforms, trains, speakers, new toys, new toys
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Hinting - Hint: there are things that might better not be seen
Game-type specific mapping
Advanced mapping