Workaround for darkplaces#106 (blendfunc sorting)
Are there any other textures that could use this workaround? I've been using this workaround on these grates for a long time, can't find any issues with it.
<@divVerent> But please keep the bug open - as workaround that shader should be changed to alphafunc but the general issue is worth keeping open for documentation of the issue for now