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Open
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Closed
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Updated date
Show racetimer's Race/CTS checkpoint splits in console
!1286
· created
May 29, 2024
by
Dr. Jaska
MR
Waiting For Merging
RN
UI: HUD etc
Merged
3
Approved
updated
May 30, 2024
Fix spectators not seeing race timer if they start to spectate someone during their lap
!1285
· created
May 27, 2024
by
Dr. Jaska
MR
Waiting For Merging
RN
Gameplay: Misc
Merged
5
Approved
updated
May 29, 2024
Make scoreboard team selection default even in pre-0.8.6 configs
!1276
· created
Apr 20, 2024
by
terencehill
MR Size
Tiny
MR
Waiting For Merging
RN
UI: HUD etc
Topic: Configuration
Merged
1
Approved
updated
May 28, 2024
Fix g_warmup_allguns to work as its description says
!1280
· created
May 15, 2024
by
Dr. Jaska
MR
Waiting For Merging
RN
Gameplay: Misc
Merged
10
Approved
updated
May 27, 2024
Fix own checkpoint improvements not being displayed while there is a better time by someone else
!1279
· created
May 14, 2024
by
Dr. Jaska
MR
Waiting For Merging
RN
UI: HUD etc
Merged
4
Approved
updated
May 27, 2024
Improve monster behaviour
!1266
· created
Mar 14, 2024
by
bones_was_here
RN
Gameplay: Monsters
Topic: Monsters
Merged
2
Approved
updated
May 26, 2024
Create queue system to prevent team imbalance in teamplay
!1093
· created
Nov 07, 2022
by
z411
Xonotic 0.9
Difficulty
Medium
MR Size
Medium
RN
Game Logic
Topic: Balance
Merged
28
Approved
updated
May 26, 2024
Fix sometimes wrong horizontal alignment of some messages in the HUD
!1274
· created
Apr 07, 2024
by
terencehill
MR Size
Tiny
MR
Waiting For Merging
RN
UI: HUD etc
Topic: HUD
Merged
1
Approved
updated
May 25, 2024
Survival and CA: when the game ends restore previous player status
!1272
· created
Apr 01, 2024
by
terencehill
MR Size
Small
MR
Waiting For Merging
Merged
1
Approved
updated
May 24, 2024
Make autoscreenshot more reliable
!1265
· created
Mar 11, 2024
by
terencehill
MR Size
Tiny
MR
Waiting For Merging
Merged
12
Approved
updated
May 24, 2024
Fix damagetext not stopping damage accumulation after enemy's death and optimize damagetext code when player is hit by multiple projectiles at the same time
!1277
· created
May 02, 2024
by
terencehill
MR Size
Small
MR
Waiting For Merging
RN
CQ: Refactoring
Topic: HUD
Merged
2
Approved
updated
May 24, 2024
Minigames: apply flood control only to common minigame commands
!1229
· created
Aug 17, 2023
by
terencehill
RN
Networking
Topic: Minigames
Merged
1
Approved
updated
May 21, 2024
Implemented relative team announcing and a smarter CTF announcer
!1085
· created
Oct 13, 2022
by
z411
Xonotic 0.9
pending-release
RN
Announcer
Topic: Audio
Topic: Refactoring
Merged
3
Approved
updated
May 21, 2024
Add damage and force falloff to shotgun, machinegun, rifle, vaporizer, okmachinegun and okshotgun
!929
· created
Sep 03, 2021
by
Dr. Jaska
Topic: Balance
Topic: Weapons
Merged
12
Approved
updated
May 21, 2024
Implement cl_gunoffset and casings-related fixes and refactoring
!1100
· created
Nov 22, 2022
by
bones_was_here
Xonotic 0.8.6
RN
UI: HUD etc
Topic: Network
Topic: Rendering
Merged
12
Approved
updated
May 19, 2024
Q1BSP: use compatible collision detection
!1224
· created
Jul 18, 2023
by
bones_was_here
RN
Physics
Topic: Physics
Topic: Q1 compat
Merged
6
Approved
updated
May 17, 2024
More consistent and visible map metadata
!1271
· created
Mar 30, 2024
by
bones_was_here
MR Size
Small
RN
UI: Menu
Topic: Menu
Topic: Q3 compat
Merged
Approved
updated
May 13, 2024
Remove .obj entity model orientation hack
!1264
· created
Mar 11, 2024
by
bones_was_here
Xonotic 0.9
Topic: Models
Merged
1
Approved
updated
May 10, 2024
Various Q3 and QL map entity features and fixes
!1268
· created
Mar 21, 2024
by
bones_was_here
Q3A, Q3TA, DeFRaG, CPMA, QL compatibility
MR Size
Medium
RN
Gameplay: Map entities
Topic: Q3 compat
Merged
18
Approved
updated
Apr 17, 2024
Merge branch bones_was_here/q3compat
!849
· created
Aug 02, 2020
by
bones_was_here
Q3A, Q3TA, DeFRaG, CPMA, QL compatibility
Merged
9
Approved
updated
Apr 17, 2024
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