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Created date
Remove override of engine +showscores command
!1128
· created
Jan 21, 2023
by
bones_was_here
Topic: Engine
Topic: Refactoring
Merged
2
Approved
updated
Feb 09, 2023
Fix 2 decal issues
!1127
· created
Jan 09, 2023
by
terencehill
MR Size
Small
Topic: Rendering
Merged
3
Approved
updated
Mar 19, 2023
Switch to QC-based setcolor implementation, don't fall back to engine player values
!1126
· created
Jan 08, 2023
by
Mario
MR Size
Tiny
Merged
2
Approved
updated
Jan 22, 2023
Separate health and armor item respawning timers
!1125
· created
Jan 07, 2023
by
Arios Jentu
RN
Gameplay: Misc
Topic: Configuration
Topic: Refactoring
Merged
32
Approved
updated
Aug 09, 2023
Add a new function to copy fields from items to replacements
!1124
· created
Jan 06, 2023
by
Mario
MR Size
Tiny
Merged
4
Approved
updated
Jan 23, 2023
Optimize g_fireball and fix g_fireball and v_fireball UVs and enhance sight details in the fireball textures
!1123
· created
Jan 05, 2023
by
LegendaryGuard
Xonotic 0.8.6
MR Size
Tiny
RN
Artwork: Weapons
Topic: Models
Topic: Shaders & Textures
Topic: Weapons
Merged
15
Approved
updated
Apr 25, 2023
Print a warning if a pure entity's touch function is called
!1122
· created
Jan 04, 2023
by
bones_was_here
MR
Superseded
Topic: Engine
Topic: Performance
Closed
12
1
Approved
updated
Feb 22, 2023
Clean up ammo sorting in the HUD to not reference items directly
!1121
· created
Jan 01, 2023
by
Mario
MR Size
Tiny
Merged
5
Approved
updated
Jan 02, 2023
Clean up ammo_pickupevalfunc to not reference items directly
!1120
· created
Dec 30, 2022
by
Mario
Merged
7
1
Approved
updated
Dec 31, 2022
Add a registry field for renamed weapons to define their previous name to maintain compatibility
!1119
· created
Dec 29, 2022
by
Mario
MR Size
Small
Topic: Refactoring
Merged
9
Approved
updated
Dec 30, 2022
Draft: random WEAPONTODO stuff and macrofication of small weapon functions
!1118
· created
Dec 29, 2022
by
Dr. Jaska
2
0 of 2 Approvals
updated
Apr 04, 2023
Draft: Allow damagepush_speedfactor only apply to self-damage with opt-in cvar
!1117
· created
Dec 28, 2022
by
Dr. Jaska
RN
Gameplay: Weapons
Topic: Balance
Topic: Weapons
17
0 of 2 Approvals
updated
Feb 10, 2024
Refactor weapon filenames to avoid confusions (includes models, sounds, skins, effects and shader scripts)
!1116
· created
Dec 27, 2022
by
LegendaryGuard
Xonotic 0.9
pending-release
MR Size
Huge
MR
Waiting For Merging
Status
Pending release
Topic: Audio
Topic: Models
Topic: Refactoring
Topic: Shaders & Textures
Topic: Weapons
21
Approved
updated
May 22, 2024
Localization: update translation names for zh series
!1115
· created
Dec 24, 2022
by
Ghost User
Xonotic 0.8.6
Topic: i18n (translations)
Merged
1
Approved
updated
Dec 25, 2022
Gibs: tweak settings to reduce exaggerated throw velocity
!1114
· created
Dec 23, 2022
by
terencehill
MR Size
Tiny
Merged
2
Approved
updated
Jan 05, 2023
Update and optimize Akordeon, Devastator, Fireball, Tuba and Vortex v_* files, scaled by -15%. Fix Fireball Gloss material, fix Tuba UVs scaled by -20% and scale v_kleinbottle by -35%
!1113
· created
Dec 23, 2022
by
LegendaryGuard
MR Size
Tiny
RN
Artwork: Weapons
Topic: Models
Topic: Weapons
Merged
29
Approved
updated
Jan 05, 2023
Fix #2777 and a related issue (about decals)
!1112
· created
Dec 22, 2022
by
terencehill
Xonotic 0.8.6
MR Size
Small
Topic: Weapons
Merged
1
Approved
updated
Jan 05, 2023
Use gender-neutral pronouns when referring to the player
!1111
· created
Dec 19, 2022
by
squidink7
Merged
7
Approved
updated
Jan 23, 2023
Optimize Overkill player model media files exported from Blender and dpmodel tool
!1110
· created
Dec 11, 2022
by
LegendaryGuard
Xonotic 0.9
MR Size
Medium
MR
Waiting For Merging
RN
Artwork: Players
Topic: Models
3
Approved
updated
May 22, 2024
Suggestion: allow players to select overkill models (Models from Overkill mutator)
!1109
· created
Dec 09, 2022
by
Kotangens
Closed
7
0 of 2 Approvals
updated
Dec 11, 2022
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