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Damagetext improvements

Martin Taibr requested to merge martin-t/dmgtext into master
  • screen vs world coords: This is inspired by discussion on another MR. I am not sure i like screen coords - it feels weird when you're moving towards or away from the enemy. @terencehill try it, we can make them default if you want but i think i am gonna use world coords.
  • fix autocvar_cl_damagetext_accumulate_alpha_rel
  • fix #1983 (closed) - no sure about what the default should be, don't care much
  • ugly fix for #1994 (closed) - if someone wants to suggest more involved workarounds for this in damagetext code, i suggest he just goes fix shotgun instead :P
Edited by Martin Taibr

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