xonotic-data.pk3dir:Mario/monsters: an XL merge request: testing
git-manager created issue #1850 (closed) on 2014-01-01T15:32:26Z:
testing
Repository: xonotic/xonotic-data.pk3dir.git Commit: 2a355a66 Branch: Mario/monsters
Merge commands:
cd data/xonotic-data.pk3dir
git checkout master
git reset --hard origin/master
git pull && git diff '2a355a6602f5697afc155e1a28cab59f2b24132f'..'origin/Mario/monsters'
# please check that the diff you just saw did not contain anything complex that
# needs a new merge request, and review these changes
git merge --edit --log --no-ff 'origin/Mario/monsters'
# please make sure this merge worked, and if not, fix merge conflicts and git
# commit BEFORE the next command
#
# also, THIS is the point to do final pre-merge testing
#
# use git reset --hard origin/master to bail out
git push && git push --delete origin 'Mario/monsters'
Diffstat:
commands.cfg | 5 +
defaultXonotic.cfg | 5 +
effectinfo.txt | 1 -
gamemodes.cfg | 16 +
models/monsters/mage.dpm | Bin 0 -> 417856 bytes
models/monsters/mage.dpm.framegroups | 11 +
models/monsters/shambler.mdl | Bin 0 -> 144280 bytes
models/monsters/shambler.mdl.framegroups | 1 +
models/monsters/shambler.mdl_0.sounds | 8 +
models/monsters/spider.dpm | Bin 0 -> 445536 bytes
models/monsters/spider.dpm.framegroups | 9 +
models/monsters/wizard.mdl | Bin 0 -> 59464 bytes
models/monsters/wizard.mdl.framegroups | 1 +
models/monsters/zombie.dpm.framegroups | 2 +-
models/monsters/zombie.dpm_0.skin | 2 +
models/monsters/zombie.dpm_0.sounds | 8 +
models/monsters/zombie.dpm_1.skin | 2 +
models/monsters/zombie.dpm_2.skin | 2 +
models/monsters/zombie.dpm_3.skin | 2 +
monster_zombie.cfg | 21 -
monsters.cfg | 103 +++
qcsrc/client/Main.qc | 1 +
qcsrc/client/progs.src | 4 +
qcsrc/client/projectile.qc | 9 +
qcsrc/client/scoreboard.qc | 22 +-
qcsrc/common/constants.qh | 6 +
qcsrc/common/deathtypes.qh | 9 +
qcsrc/common/mapinfo.qc | 8 +
qcsrc/common/mapinfo.qh | 3 +
qcsrc/common/monsters/all.qh | 5 +
qcsrc/common/monsters/monster/mage.qc | 427 +++++++++
qcsrc/common/monsters/monster/shambler.qc | 260 ++++++
qcsrc/common/monsters/monster/spider.qc | 183 ++++
qcsrc/common/monsters/monster/wyvern.qc | 164 ++++
qcsrc/common/monsters/monster/zombie.qc | 202 +++++
qcsrc/common/monsters/monsters.qc | 49 ++
qcsrc/common/monsters/monsters.qh | 67 ++
qcsrc/common/monsters/spawn.qc | 67 ++
qcsrc/common/monsters/spawn.qh | 1 +
qcsrc/common/monsters/sv_monsters.qc | 1097 ++++++++++++++++++++++++
qcsrc/common/monsters/sv_monsters.qh | 85 ++
qcsrc/common/notifications.qh | 22 +
qcsrc/common/util.qh | 2 +-
qcsrc/menu/classes.c | 1 +
qcsrc/menu/progs.src | 2 +
qcsrc/menu/xonotic/dialog_monstertools.c | 50 ++
qcsrc/menu/xonotic/dialog_multiplayer_create.c | 1 +
qcsrc/menu/xonotic/mainwindow.c | 4 +
qcsrc/menu/xonotic/util.qc | 1 +
qcsrc/server/accuracy.qc | 6 +-
qcsrc/server/autocvars.qh | 26 +
qcsrc/server/cl_client.qc | 36 +-
qcsrc/server/cl_physics.qc | 6 +
qcsrc/server/command/cmd.qc | 145 ++++
qcsrc/server/command/cmd.qh | 3 +
qcsrc/server/command/getreplies.qc | 15 +
qcsrc/server/command/getreplies.qh | 1 +
qcsrc/server/command/sv_cmd.qc | 45 +
qcsrc/server/defs.qh | 1 +
qcsrc/server/g_damage.qc | 2 +-
qcsrc/server/g_world.qc | 7 +
qcsrc/server/miscfunctions.qc | 2 +
qcsrc/server/movelib.qc | 3 +
qcsrc/server/mutators/base.qh | 49 ++
qcsrc/server/mutators/gamemode_ca.qc | 7 +
qcsrc/server/mutators/gamemode_ctf.qc | 22 +-
qcsrc/server/mutators/gamemode_invasion.qc | 357 ++++++++
qcsrc/server/mutators/gamemode_invasion.qh | 9 +
qcsrc/server/mutators/gamemode_lms.qc | 8 +
qcsrc/server/mutators/gamemode_onslaught.qc | 34 +
qcsrc/server/mutators/mutator_minstagib.qc | 25 +
qcsrc/server/mutators/mutators.qh | 1 +
qcsrc/server/progs.src | 10 +
qcsrc/server/sv_main.qc | 3 +-
qcsrc/server/t_items.qc | 2 +
qcsrc/server/teamplay.qc | 13 +
qcsrc/server/tturrets/system/system_main.qc | 3 +-
qcsrc/server/vehicles/vehicles.qc | 2 +
qcsrc/server/w_shotgun.qc | 7 +-
scripts/monsters.shader | 16 +
scripts/shaderlist.txt | 1 +
sound/monsters/shambler/idle1.wav | Bin 0 -> 537432 bytes
sound/monsters/shambler/idle2.wav | Bin 0 -> 412832 bytes
sound/monsters/shambler/sight.wav | Bin 0 -> 271560 bytes
sound/monsters/zombie/death.ogg | Bin 0 -> 50145 bytes
sound/monsters/zombie/idle.ogg | Bin 0 -> 87031 bytes
sound/monsters/zombie/sight.ogg | Bin 0 -> 77295 bytes
textures/bloodyskull.jpg | Bin 38473 -> 41790 bytes
textures/bloodyskull_pants.jpg | Bin 0 -> 38192 bytes
textures/bloodyskull_robot_pants.tga | Bin 0 -> 196652 bytes
textures/mage.tga | Bin 0 -> 786476 bytes
textures/mage_glow.tga | Bin 0 -> 786476 bytes
textures/mage_pants.tga | Bin 0 -> 262188 bytes
textures/meat.tga | Bin 786476 -> 786476 bytes
textures/meat_alien.tga | Bin 781683 -> 786476 bytes
textures/meat_alien_pants.tga | Bin 0 -> 786476 bytes
textures/meat_pants.tga | Bin 0 -> 786476 bytes
textures/meat_robot.tga | Bin 786476 -> 786476 bytes
textures/meat_robot_pants.tga | Bin 0 -> 786476 bytes
textures/spidertex.tga | Bin 0 -> 1048620 bytes
textures/spidertex_glow.tga | Bin 0 -> 786476 bytes
textures/spidertex_pants.tga | Bin 0 -> 786476 bytes
102 files changed, 3766 insertions(+), 52 deletions(-)
Revision log:
commit 2a355a6602f5697afc155e1a28cab59f2b24132f Merge: f38d2a9 360a188 Author: Samual Lenks Commit: Samual Lenks Merge remote-tracking branch ‘origin/master’ into Mario/monsters commit f38d2a98e9da344460c3412de5164325972087c6 Author: Mario Commit: Mario Don’t check if monster has re-spawned when lowering counts commit 4905fe11570838a598c060e789f317f58ea6d1e4 Author: Mario Commit: Mario Replace tabs with spaces in REGISTER\_MONSTER lists commit a69a68b519f071d7add1c9511b2f75355f745e76 Author: Mario Commit: Mario Fix some invalid cvars commit a645a7ec4f9bbd8b46a2b5cc351eec004bc83773 Author: Mario Commit: Mario Add some mutator hooks for regen & mob spawning commit edd94c597f8d254d7b0dda38310f6caa1fa5bb2e Author: Mario Commit: Mario Clean up CTF monster checks a little commit d4ade03f3e140f422bc679ecd2d7ceafa8b0d6a9 Author: Mario Commit: Mario Attempt to clean up commands a bit commit d05395300e644d5519469ea8febdf4b9afae61eb Author: Mario Commit: Mario Add a mutator hook for accuracy checking & fix notification typo commit c0e4c6f2738e93efc6574e10a21302bf9c5e2b6b Author: Mario Commit: Mario Show icon for monster deaths commit edf326771b102b2039eac55762be2aac3cabc784 Author: Mario Commit: Mario Don’t network monsterid commit 3b4643d605be75cb260262d83d3517848a885655 Author: Mario Commit: Mario Use spaces in command aliases commit 14773f4957166029aa6dd0d471dd972988fd8396 Author: Mario Commit: Mario Remove some now unused textures commit 500185ffff0f86caa865256778790f5bb57a4054 Author: Mario Commit: Mario Remove an alias for a no longer valid command commit 29b8ca3d2b3f1417baaa2c830f628cc0b9ee0022 Author: Mario Commit: Mario Remove freeze code, monsters no longer use freeze attacks commit 12adabfffe519b5c30cfcdcef9e253953709b850 Author: Mario Commit: Mario Remove some leftovers from the old random monster spawn code commit cb89d904b99f8b0517d0b7022699df581fd37ac2 Author: Mario Commit: Mario Fix another bad thing commit 7148b62b1b5a9998ab4d15ff4cdf02dab670ab12 Author: Mario Commit: Mario Fix something bad commit 9bfd3c0da3eac6ea821e5dcd5597deadac0f5c8d Author: Mario Commit: Mario Add some mapinfo support to invasion commit f969d84463d08613a939abc6baaf4e82c2e77b0e Author: Mario Commit: Mario Make some constants constant commit 4a33100bf6a3b684157c104c39fd47f4a810a735 Merge: 695a573 cf8895a Author: Mario Commit: Mario Merge branch ‘master’ into Mario/monsters commit 695a573f7bf796ab9d1f936ae0b161a5a4f057d2 Author: Mario Commit: Mario Use a spawnflag to check if the monster has re-spawned commit b56d8435ab6710d101761c6c2b9746e38e3cc813 Merge: 11b5d31 ad8f3ce Author: Mario Commit: Mario Merge branch ‘master’ into Mario/monsters commit 11b5d310f4714debb77c3ccdde963c76555a3aa5 Merge: 981bf0b 8a44cef Author: Mario Commit: Mario Merge branch ‘master’ into Mario/monsters commit 981bf0bd7fcd4f69b3ae896a79b2095ff3c81a0d Author: Mario Commit: Mario Remove monster config system to fix compile commit 87d54de5f106f3f9de561e4ed3402002ba8e4730 Author: Mario Commit: Mario Change invasion short name to inv commit 410ff5f6cc4f7d5d8282ba9d93fe6a65d1c74489 Merge: 967b7a0 39c6fe8 Author: Mario Commit: Mario Merge branch ‘master’ into Mario/monsters commit 967b7a02f1457708567a7fd999c60f5984d5513b Author: Mario Commit: Mario Use an effect for mage shield commit 1607996aafe74823a3451ee12bfe289d2d12a8db Author: Mario Commit: Mario Fix invasion accuracy commit f2666e9230813bfda840bbcdf326347ee19a0f7e Author: Mario Commit: Mario Remove remaining monsters when round is won commit 96ab51f2e3b5cde9acb78886d3e6ace8e0910230 Author: Mario Commit: Mario Disable health regeneration in invasion mode commit b856602341b06875b8f91a338e8188882285d810 Author: Mario Commit: Mario Reset spider slowness on respawn commit 93c3208621500e9a27896381db1539e1cd10db61 Author: Mario Commit: Mario Attempt to fix mage teleporting behind walls commit 0d7b36f77084b58dfa2c3756e53faada05ce39ce Author: Mario Commit: Mario Also apply slowness to monsters commit 2e50b090d3df63ab42df5d1f97cf57ffeec08240 Author: Mario Commit: Mario Fix shambler lightning bolt client prediction commit 8fe62c973b0c08bf204dbcbac1e201a7c8b487b4 Author: Mario Commit: Mario Replace spider attacks with a slowness effect commit dca107aeb7831dfd0faf50d1a1e5987eb4b6d676 Author: Mario Commit: Mario Delay shambler attacks separately so they’re not spammed commit 3a2bc5b0dc676140315aa5395f315444ed8b793a Author: Mario Commit: Mario Replace shambler attacks commit 18ff4a1ab3f488472af8d565448f3f6f6ebacec9 Author: Mario Commit: Mario Use shield if enemy is too close commit ab92ed899fd547106f01cccfc221b374651882d5 Author: Mario Commit: Mario Mage randomly teleports behind the enemy commit 34a4f7d402d0dc141b92ef894a89aab255485db6 Author: Mario Commit: Mario Increase monster idle sound delay & copy generic monster sounds for shambler commit 820e11f5c8e084c9d08fe82f04a9b4d61ab1af1e Author: Mario Commit: Mario Fix team colors commit 89b033c2c91be18d8863de5808497773a66e497f Author: Mario Commit: Mario New skill based damage calculation by Melanosuchus commit 589ef1076ef3c727adf7ba124d1c6f41faf01721 Author: Mario Commit: Mario Colorize monsters based on skill commit d859787597d7c20ed2770312b6b204fede6bbb53 Author: Mario Commit: Mario Attempt to improve monster skill based damage calculation commit 1d1682335e39ef7b4ee9f200636cfdefe7ae5dbf Author: Mario Commit: Mario Remove disabled monsters (they don’t fit very well & are too many to properly maintain) commit 71c012ba7810a42b948ef0b0db35ed2fed7eacb1 Author: Mario Commit: Mario Begin working on a new mage attack commit f0a29d8d2b7f71e3340d56cd181445847e0553d2 Author: Mario Commit: Mario Add support for mobspawn argument “random” which spawns a randomly selected monster commit 1b02a1741768e165dbc657095af8d54a5179290e Author: Mario Commit: Mario Cache monster list reply like map list & allow spawning mutator-blocked monsters with mobspawn command commit 456016e36b045af327268267e7277383d6738498 Author: Mario Commit: Mario Disable extra monsters commit 2d297757fa597d275a9e64e5db36095d018a9518 Author: Mario Commit: Mario Clean up monster death counter checks commit b49873bcf5874782489e6fec264370078c7d6710 Merge: a261c18 7ddcceb Author: Mario Commit: Mario Merge branch ‘master’ into Mario/monsters commit a261c18f37b03e5635bf4f992bebe07e6eb0b239 Author: Mario Commit: Mario Clean up duplicate function a bit commit 95e6d244a74e5f62b27055efd00563923c2acbbe Author: Mario Commit: Mario Use a new function for movement commit 394b01dabd862d5b88e0bd22640422a512b41f05 Author: Mario Commit: Mario Remove old unused movelib functions commit 68fe271e1d39421530b8219f0d3d5dc7640d1be0 Author: Mario Commit: Mario Use normal movelib function for monster movement commit c150edd2f1cd7f4667d9596a0a52295a993291a8 Merge: 9cac2e3 da6d203 Author: Mario Commit: Mario Merge branch ‘master’ into Mario/monsters commit 9cac2e30b0456afcfd02b4cfb5de949193f4cca7 Merge: dedcbd0 c9817f1 Author: Mario Commit: Mario Merge branch ‘master’ into Mario/monsters commit dedcbd0469a59b131fa80f2a6ba5561e4c28279c Author: Mario Commit: Mario Fix monster model scales again commit d570207a34f78a2f86b4b4bdd2c85459111e2c4b Author: Mario Commit: Mario Properly network scale commit 82cd62c58f76985bf88024ed088ede76674f253c Author: Mario Commit: Mario Also network scale for old monster models commit 70f765fc2b802e1f7b45fda30a8abf1353457e40 Author: Mario Commit: Mario Remove some monster specific mins/maxs checks commit 0a21235170e92caf7f7d82680c83ca853c242d14 Author: Mario Commit: Mario Network monster mins/maxs commit 88b132c74416cadd76336efa064afb97f463d8c4 Author: Mario Commit: Mario Fix slime not disappearing when it explodes & ultra slow monster revive times commit bae87513eb555d92cf026925b7f7c405bc2f9e34 Author: Mario Commit: Mario Update health while frozen & fix monster count not reducing if the monster was gibbed commit 14f2be8a51f0c2c3e5b915cdad19f39b6dcd44f7 Author: Mario Commit: Mario Remove some unused cvars commit 4bc2685adbc217826eee169930c49f0bf2a02f63 Author: Mario Commit: Mario Use the generic CSQC models implementation for client monster linking commit b9ae66f612afe026edfeb808a17ac8f76027e36e Author: Mario Commit: Mario Don’t reduce owner’s monster count if the monster can re-spawn commit 3f31f8cb0402fe3abe4131023d347a66d2385606 Merge: b229540 be103aa Author: Mario Commit: Mario Merge branch ‘master’ into Mario/monsters commit b2295407f27d75eaa53bcf5dad11e0ac06b55c17 Author: Mario Commit: Mario Always gib monster if killed by mobkill command commit fd863d10db16c9b3ec9e92c4d8c14eb3dc0b09ca Author: Mario Commit: Mario Remove monster accuracy check (monsters no longer use normal weapon functions, this should be fine) commit 58c43ebd158e8423fd17b85a21c520a1cc89476f Author: Mario Commit: Mario Fix frozen monsters falling into the floor commit 079fd1f068d026f4cba8bcaa4d5827dfeb7aca61 Author: Mario Commit: Mario Add monster lifetime support, use target center rather than view offset & ignore frozen targets commit 2c0e35d3ee9fe6652c9c56f29dbbf546da0043b0 Merge: 89090ed e2d636e Author: Mario Commit: Mario Merge branch ‘master’ into Mario/monsters commit 89090ed86cb0cf70f8a5dd6e6ae9488d72452730 Author: Mario Commit: Mario Don’t reduce owner’s monster count if the monster is re-spawning commit 65928a27835ce92d15e743ba5d94568ee355240a Merge: 2dead6f 13ffcda Author: Mario Commit: Mario Merge branch ‘master’ into Mario/monsters commit 2dead6f901817262842b5d8afadc9823afc11260 Author: Mario Commit: Mario Add a check just incase the mutator deletes the item entity commit d371fa91072ce8dff796cb10ba8b98fe703b8f71 Author: Mario Commit: Mario Use a hack to remove dropped items on pickup commit d22b23583d896e78655d52d427f6ebef32cc13b0 Author: Mario Commit: Mario Fix monster waypoint drawing at spawn-point after monster dies commit ae352832f7f21ffa8b1aca94823bfb82ad30da09 Author: Mario Commit: Mario Remove old monster sound system commit 0050d782a9871dddda0e55355457e104113039b7 Author: Mario Commit: Mario Don’t block if enemy health is lower than 10 commit e226767c4a96de64f8bbdd20bc05e8383f929034 Author: Mario Commit: Mario Block 90 of all damage (will make it configurable later) commit c19b7e02ecf3033ae5cf7ef8e64eca9ae3c6b7b6 Author: Mario \ Commit: Mario \ Zombie has a random chance at melee range to block most damage commit b07d0c492501abe703ad570085f2ca52b676bee1 Author: Mario \ Commit: Mario \ Remove scale modifiers again (still broken) commit 1dca780b96c36e811ecbdc0ab824bb8bf980c578 Author: Mario \ Commit: Mario \ Change scale if monster is a mini-boss commit 8543c90f3900e861ea7da4c799685776c001a147 Author: Mario \ Commit: Mario \ Fix double score for killing re-spawned zombies commit 041d3a1eb59bfa63027bdb59cab1a56a377ef171 Author: Mario \ Commit: Mario \ Don't switch to trace entity (causes issues in modes where some targets should not be attacked) commit b7c4b9b04986c77815c67deaf4cce3ad89d199d7 Author: Mario \ Commit: Mario \ More whitespace commit 4187ac48737fe11d07bd8880ca349d61ac7402f7 Author: Mario \ Commit: Mario \ Whitespace commit 1412e4378ab996a543261e72cbe57c209806e13c Author: Mario \ Commit: Mario \ Fix monsters always using infront commit 682de861437ab5005c5affd92c7f5c565e2480ad Author: Mario \ Commit: Mario \ Use normal think delay while dead commit c1b1c43436ea9ec55a38e0595218618324d6955b Author: Mario \ Commit: Mario \ Lower enemy check delay so the monster isn't sitting idling too long when a player approaches commit 987a967193136f4e917f16058d74a676b41b8c1c Author: Mario \ Commit: Mario \ Precache in the correct VM commit d39809218e0f0f50843835e409c1c0095f1a590f Author: Mario \ Commit: Mario \ Precache some models/sounds commit 1b9d0feb1a419e3d21447c48c68d0dd6add686af Author: Mario \ Commit: Mario \ Begin adding a new sounds system for monsters (based on player sounds) commit ee2b4103090a2328656aa4df6d25552bfd717e1e Author: Mario \ Commit: Mario \ Don't spam movetype if fish wasn't drowning commit 493159d6d2011dc644aa33d3a7faac408f5671aa Author: Mario \ Commit: Mario \ Clean up monster armor code commit 8d28cb3de508e8784f2cabe7fc1a5978d59dc8db Author: Mario \ Commit: Mario \ Change miniboss spawnflag value to original Quake value commit bcf83189bb382648bc58eae2e35ae2280c3a649d Author: Mario \ Commit: Mario \ Only set z axis target if the flying monster has vertical movement enabled commit 4c8832c22042914a9bda0c59679dc2a46d28016a Author: Mario \ Commit: Mario \ Remove more tower defense code commit 7dbfafd1b9821006256f3c48869fd0cd3980047d Author: Mario \ Commit: Mario \ Disallow changing scale commit ee55874cbbc17d0a9e59152be869961d2f1c3ef4 Author: Mario \ Commit: Mario \ Disallow changing monster's name commit b213208c275a492a0ae2a0045e74a5b055b20498 Author: Mario \ Commit: Mario \ Add a spawnflag to only attack targets infront of the monster commit 4c6fedb2cb6f6ab736c36b6fbe6bdaac42e4b7cf Author: Mario \ Commit: Mario \ Remove extra useless turret hooks commit 1770c7b761c12d88287a0cea16059c5e2bd1493d Author: Mario \ Commit: Mario \ Remove CSQC generator/controlpoint linking (monster code no longer uses it) commit 7fffb6a0b0f4d72e28501d31ae6cc0b613eae582 Author: Mario \ Commit: Mario \ Link control points as well commit 5c84a9349b458351e477d79986b00b40819b3379 Author: Mario \ Commit: Mario \ Remove old settings from the dialog commit 8a3a97e9b210d4fbfeb0db188949307639f32c0c Author: Mario \ Commit: Mario \ Add monster support to the menu (may be used for a new monsters dialog) commit f0cc861f179e1e7726c805a5c7949c5f27c894b7 Author: Mario \ Commit: Mario \ Add a flag to make flying monsters not fly up or down commit 825bbad5c854f620b8c182761a0547dfa7346e67 Author: Mario \ Commit: Mario \ Clean up monster\_use function a little commit 2af8dd186daee3ccdfd2386b241decf1a35981b2 Author: Mario \ Commit: Mario \ Add a few more checks to lower bandwidth usage commit f8bcb6f444abf51b6da0fa87511a1b52cd2e43d0 Author: Mario \ Commit: Mario \ Use normal melee damage for monsters commit ea45bb5be1edcecfa396d6dd9548a1746737b295 Author: Mario \ Commit: Mario \ Fix some spawnflag conflicts commit 7f1405e8afa01ed55634fa70c20b7416f4c277aa Author: Mario \ Commit: Mario \ Attempt to fix monster vehicle support commit 545ad462d536d474e42e5f1171a2851ea54d4c33 Author: Mario \ Commit: Mario \ Fix colors in non teamplay commit f92e6145c5315a49c7eaa1c6977e7ecf58be733f Author: Mario \ Commit: Mario \ Use monster maxs for waypoint height commit fb83735877a5aced5699155d6394049b2ff1e96a Author: Mario \ Commit: Mario \ Move monster waypoint handling to the client commit 044dfcd66ad010a5dc90918c8c9d7263afb527e1 Author: Mario \ Commit: Mario \ Fix melee attack not damaging correct entity commit e5421a344984a9119145162a8036da867248cab0 Author: Mario \ Commit: Mario \ Change monster\_melee to work more like monster\_leap commit 1f988ad58a9fb5cef7ed843ad839b23dd23f6dc9 Merge: 4a093a9 1b130c7 Author: Mario \ Commit: Mario \ Merge branch 'master' into Mario/monsters commit 4a093a902aba2c36a30bcef342628d432e79b2f2 Author: Mario \ Commit: Mario \ Remove a useless global check commit 4054dc201725fd4fdfe08aff6de94afafa5fc4d6 Author: Mario \ Commit: Mario \ Improve monster target finding a bit commit a3a64dbd0b7648a3da057da5a2b9feb356d12af8 Author: Mario \ Commit: Mario \ Remove monster vehicle targeting commit b3efa20d9e9ab113d3884bac94a192e928736f1c Author: Mario \ Commit: Mario \ Zombie re-spawns regardless of settings commit b70d124cdd7d09a741738f6c268624db278a9f67 Author: Mario \ Commit: Mario \ Remove some bad cvars commit 2c3d6587ed9e340158a7b3f8281b792ffd26928e Author: Mario \ Commit: Mario \ Add a cvar to control monster attack range commit 3c74ab1b6abb43bea30b50d13388837c89132502 Author: Mario \ Commit: Mario \ Decrease brute grenade projectile speed commit 2d3e45d367e1844ce021917be679097dcf261d18 Author: Mario \ Commit: Mario \ Remove attached hooks when the player freezes/unfreezes commit 47ddf18555a2a1d2e1ca829375fceab5c0010bcf Author: Mario \