... | ... | @@ -10,4 +10,17 @@ It comes in 2 flavours: DTM and DSM. |
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_DSM_ is the raw height data, _DTM_ has all the buildings and vegetation filtered out.\
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As such, _DTM_ represents the "ground level / _maaiveld_".
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Both of these versions come in to detail levels: 0.5m per pixel, and 5m per pixel. |
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Both of these versions come in to detail levels: 0.5m per pixel, and 5m per pixel.
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# The Gaps
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Both DSM and DTM contain holes.\
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DSM contains holes there where there is water\
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DTM has more holes, as both water and buildings are filtered out\
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There is no single perfect way of dealing with these holes, so this add-on comes with multiple options for you.
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Take a look at the following example:
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| Original DTM | Crisscross and flatten | Crisscross | Jumpflood Min | Jumpflood Average |
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| --- | --- | --- | --- | --- |
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|![image](uploads/6dbc53874b69bbe263982e8f03f0a190/image.png) | ![image](uploads/af37cf2909c2820f747e5b2bd76d5a2d/image.png) | ![image](uploads/67dfb901aad23dbdb78c44adb5c7563a/image.png) | ![image](uploads/5d84e08ae259009840d031699b1e70d2/image.png) | ![image](uploads/952a18300b3ff54336efe34c4a88beda/image.png) | |
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