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Chris authored
* A number of small gameplay bugs are now fixed. See Changes.md for details. * Added a default font for the SDL version to use if none is specified. * Replaced uses of strncpy with a wrapper that ensures the result is always null-terminated. * Fixed a bug in the launch script that was preventing it from working when invoked via symbolic link. * Running the relarn executable in the src/ directory now works again. As a side effect, it is no longer possible to set a hard-coded installation path at compile time. The path now comes from the launch script via an environment variable. * It should no longer be necessary to edit the Makefile or config.mak for out-of-the-box builds. * Added an experimental script to cross-compile for Windows on *nix systems using MinGW. * Updated the build instructions. * Various other tweaks.
Chris authored* A number of small gameplay bugs are now fixed. See Changes.md for details. * Added a default font for the SDL version to use if none is specified. * Replaced uses of strncpy with a wrapper that ensures the result is always null-terminated. * Fixed a bug in the launch script that was preventing it from working when invoked via symbolic link. * Running the relarn executable in the src/ directory now works again. As a side effect, it is no longer possible to set a hard-coded installation path at compile time. The path now comes from the launch script via an environment variable. * It should no longer be necessary to edit the Makefile or config.mak for out-of-the-box builds. * Added an experimental script to cross-compile for Windows on *nix systems using MinGW. * Updated the build instructions. * Various other tweaks.
To find the state of this project's repository at the time of any of these versions, check out the tags.
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