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Updated date
Fix missing placeholders for exports when invalid script is saved
!24707
· created
Jan 02, 2019
by
Rafał Mikrut
3.1
master
archived
bug
topic:editor
Closed
updated
Jan 10, 2019
Fix crash in visual shader preview when SCREEN_TEXTURE being show up
!24849
· created
Jan 08, 2019
by
Chaosus
3.1
master
archived
bug
topic:editor
topic:rendering
Closed
updated
Jan 09, 2019
[WIP] AppVeyor & Travis: Attempt builds with SCons 3.0.3
!24837
· created
Jan 08, 2019
by
Rafał Mikrut
3.1
master
archived
enhancement
topic:buildsystem
Closed
updated
Jan 09, 2019
Timer now also emits signals on tick
!24208
· created
Dec 07, 2018
by
QbieShay
3.1
master
archived
discussion
enhancement
topic:core
Closed
updated
Jan 08, 2019
[WIP] Update playing to false when sub state machine stops
!24787
· created
Jan 05, 2019
by
Guilherme Felipe
3.1
master
archived
enhancement
topic:editor
Closed
updated
Jan 05, 2019
Fix node naming after using AnimationTree in editor
!24766
· created
Jan 04, 2019
by
Rafał Mikrut
3.1
master
archived
bug
topic:core
Closed
updated
Jan 04, 2019
AppVeyor: Install SCons from testpypi [do not merge]
!24704
· created
Jan 01, 2019
by
Rafał Mikrut
3.1
master
archived
bug
topic:buildsystem
Closed
updated
Jan 01, 2019
Fix shape deletion on single-tiles in TileSet editor
!24541
· created
Dec 22, 2018
by
Michael Alexsander
3.1
master
archived
bug
topic:editor
Closed
updated
Dec 31, 2018
Allow building mono releases with OSXCross
!24480
· created
Dec 19, 2018
by
Hein-Pieter van Braam
3.1
master
archived
bug
topic:buildsystem
Closed
updated
Dec 26, 2018
Add a warning when changing project settings version
!22452
· created
Sep 26, 2018
by
Rafał Mikrut
3.1
master
archived
enhancement
topic:editor
usability
Closed
updated
Dec 21, 2018
Docs: Fix idiomatic expression in KinematicBody2D
!24498
· created
Dec 20, 2018
by
Rafał Mikrut
3.1
master
documentation
enhancement
Closed
updated
Dec 20, 2018
Docs: Add missing commas to RigidBody2D
!24497
· created
Dec 20, 2018
by
Rafał Mikrut
3.1
master
documentation
enhancement
Closed
updated
Dec 20, 2018
Fix Gles2 SpotLight Shadow problem
!24494
· created
Dec 20, 2018
by
Rafał Mikrut
3.1
master
archived
bug
topic:rendering
Closed
updated
Dec 20, 2018
Renamed enable_code_completion_delay Issue #24352
!24407
· created
Dec 16, 2018
by
Rafał Mikrut
3.1
master
archived
bug
topic:editor
Closed
updated
Dec 19, 2018
Fix setting the space of a RigidBody.
!22842
· created
Oct 07, 2018
by
J08nY
3.1
master
archived
bug
topic:physics
Closed
updated
Dec 18, 2018
Add ability to construct matrix from floats in shader
!23295
· created
Oct 26, 2018
by
Rafał Mikrut
3.1
master
archived
enhancement
topic:rendering
Closed
updated
Dec 16, 2018
Ensure mouse is visible on destroying editor_spin_slider
!23563
· created
Nov 07, 2018
by
Rafał Mikrut
3.1
master
archived
bug
topic:core
Closed
updated
Dec 16, 2018
Add support for gl_depth to GLES2
!24367
· created
Dec 15, 2018
by
Bastiaan Olij
3.1
master
archived
enhancement
topic:rendering
Closed
updated
Dec 16, 2018
Use XInput2 RawMotion to generate MouseMotion events
!19191
· created
May 27, 2018
by
Rafał Mikrut
3.1
master
bug
enhancement
platform:linuxbsd
topic:input
Closed
updated
Dec 14, 2018
Fixed float type cast problem when call MethodBind::ptrcall
!24113
· created
Dec 02, 2018
by
buresu
3.1
master
archived
discussion
topic:core
Closed
updated
Dec 14, 2018
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