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Updated date
Empowered modulate of tiles in TileSets, and modulate of item in listitem
!15882
· created
Jan 20, 2018
by
Rafał Mikrut
3.1
master
feature proposal
topic:core
Closed
updated
Aug 21, 2018
GDScript: tweaks for randi() and randf()
!15865
· created
Jan 19, 2018
by
Bernhard Liebl
3.1
master
archived
breaks compat
feature proposal
topic:gdscript
Closed
updated
Aug 21, 2018
Fixes curious OpenGL crash on macOS
!15612
· created
Jan 11, 2018
by
Bernhard Liebl
3.1
master
archived
bug
platform:osx
topic:rendering
Closed
updated
Aug 21, 2018
Add standardised color names to doc and Color constructor accepting t…
!15435
· created
Jan 07, 2018
by
Rafał Mikrut
3.1
master
archived
enhancement
topic:core
Closed
updated
Aug 21, 2018
Optimize PopupMenu rendering
!13983
· created
Dec 04, 2017
by
Rafał Mikrut
3.1
master
archived
enhancement
salvageable
topic:core
Closed
updated
Aug 21, 2018
Texture Region: Cache auto-slice information into the texture. Fixes #11503
!15012
· created
Dec 24, 2017
by
Rafał Mikrut
3.1
master
archived
enhancement
topic:editor
Closed
updated
Aug 21, 2018
Fixed issue #20459 by clamping audio stream pitch at a minimum of 0.02f
!20658
· created
Aug 01, 2018
by
Tiago José Sousa Magalhães
3.1
master
archived
bug
topic:audio
Closed
updated
Aug 21, 2018
Allow fine tuning of collision constraints
!11735
· created
Sep 30, 2017
by
Rafał Mikrut
3.1
master
archived
enhancement
topic:physics
Closed
updated
Aug 21, 2018
Add own world flag to CanvasLayer
!21173
· created
Aug 19, 2018
by
Rafał Mikrut
3.1
master
archived
enhancement
topic:core
Closed
updated
Aug 21, 2018
[Test, don't merge] Revert "Support debug_symbols in VS optimized builds"
!21255
· created
Aug 21, 2018
by
Rafał Mikrut
3.1
master
archived
enhancement
platform:windows
topic:buildsystem
Closed
updated
Aug 21, 2018
Makes graph nodes rounded
!20310
· created
Jul 20, 2018
by
Chaosus
3.1
master
archived
enhancement
topic:core
topic:editor
Closed
updated
Aug 21, 2018
Readd CanvasLayer::get_world_2d as deprecated
!21112
· created
Aug 17, 2018
by
Rafał Mikrut
3.1
master
archived
enhancement
topic:core
Closed
updated
Aug 20, 2018
make skeleton3d check inside tree when updating with global transform
!21206
· created
Aug 20, 2018
by
Paul Gruenbacher
3.1
master
archived
bug
topic:core
Closed
updated
Aug 20, 2018
Fix 3d grid origin collision flicker.
!20741
· created
Aug 05, 2018
by
Rafał Mikrut
3.1
master
archived
bug
topic:editor
Closed
updated
Aug 18, 2018
Change default application/identifier for Android/iOS/macOS
!21093
· created
Aug 16, 2018
by
Rafał Mikrut
3.1
master
archived
enhancement
platform:android
platform:ios
platform:osx
topic:porting
Closed
updated
Aug 18, 2018
ImageTexture.create(..) creates also an Image so that get_data() will…
!20791
· created
Aug 07, 2018
by
AlexHolly
3.1
master
archived
discussion
enhancement
topic:core
Closed
updated
Aug 17, 2018
Correct AABB 'grow_by'
!21111
· created
Aug 17, 2018
by
Rafał Mikrut
3.1
master
archived
breaks compat
discussion
enhancement
topic:core
Closed
updated
Aug 17, 2018
Fix bucket fill behaviour when multiple tiles selected
!20785
· created
Aug 07, 2018
by
Rafał Mikrut
3.1
master
bug
topic:editor
Closed
updated
Aug 16, 2018
Add force step method to physics
!20948
· created
Aug 12, 2018
by
Rafał Mikrut
3.1
master
archived
enhancement
topic:physics
Closed
updated
Aug 16, 2018
Added ability for Variants to store naked pointer
!20654
· created
Aug 01, 2018
by
Elia Sarti
3.1
master
archived
enhancement
topic:core
Closed
updated
Aug 15, 2018
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