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Updated date
Fix CurveTexture format being incompatible with GLES3.0
!15774
· created
Jan 16, 2018
by
Rafał Mikrut
3.1
master
archived
bug
topic:rendering
Closed
updated
Dec 11, 2018
Glow/HDR improvements
!20656
· created
Aug 01, 2018
by
Rafał Mikrut
3.2
master
archived
breaks compat
enhancement
topic:rendering
Closed
updated
Dec 11, 2018
Openvr module for Godot 2.x
!7968
· created
Mar 06, 2017
by
Bastiaan Olij
2.1
2.1
archived
feature proposal
topic:core
topic:rendering
Closed
updated
Dec 01, 2018
Added a number of primitive objects
!8578
· created
Apr 29, 2017
by
Bastiaan Olij
2.1
2.1
archived
feature proposal
topic:core
topic:rendering
Closed
updated
Dec 01, 2018
Adding a few macros and functions to capture more error details throw…
!8755
· created
May 14, 2017
by
Bastiaan Olij
3.0
master
archived
enhancement
topic:rendering
Closed
updated
Dec 01, 2018
[Needs testing] Implement rasterizer texture_get_data on OpenGL ES
!23109
· created
Oct 18, 2018
by
Rafał Mikrut
3.1
master
archived
bug
needs testing
platform:android
platform:ios
topic:rendering
Closed
updated
Oct 19, 2018
Allow writing to gl_FragDepth in GLES2
!22965
· created
Oct 12, 2018
by
Chaosus
3.1
master
archived
enhancement
topic:rendering
Closed
updated
Oct 12, 2018
Bugs #22588 and #22591 fix
!22606
· created
Oct 02, 2018
by
Rafał Mikrut
3.1
master
archived
bug
topic:editor
topic:rendering
Closed
updated
Oct 03, 2018
Seperate octree layers for visual instances.
!8216
· created
Mar 31, 2017
by
SaracenOne
3.2
master
archived
enhancement
topic:rendering
Closed
updated
Aug 22, 2018
Support for multiple cameras per viewport.
!8215
· created
Mar 31, 2017
by
SaracenOne
3.2
master
archived
feature proposal
topic:rendering
Closed
updated
Aug 22, 2018
Fixes curious OpenGL crash on macOS
!15612
· created
Jan 11, 2018
by
Bernhard Liebl
3.1
master
archived
bug
platform:osx
topic:rendering
Closed
updated
Aug 21, 2018
CubeMap sides now able to accept Textures
!20307
· created
Jul 20, 2018
by
Rafał Mikrut
3.1
master
archived
bug
topic:rendering
Closed
updated
Aug 15, 2018
Fix missing texture image check
!20774
· created
Aug 06, 2018
by
Rafał Mikrut
3.1
master
archived
bug
topic:rendering
Closed
updated
Aug 15, 2018
CubeMap sides now able to accept Textures
!20303
· created
Jul 20, 2018
by
Rafał Mikrut
3.1
master
archived
enhancement
topic:rendering
Closed
updated
Jul 20, 2018
Fix Sprite3D and flipped RenderTarget
!18114
· created
Apr 10, 2018
by
Rafał Mikrut
3.1
master
archived
bug
topic:rendering
Closed
updated
Jul 05, 2018
Fix WorldEnvironment missing camera warning bug
!18376
· created
Apr 23, 2018
by
Peter Folkins
3.1
master
archived
bug
topic:rendering
Closed
updated
Jul 04, 2018
Fixes Z-level 2d light problem introduced in #19807
!19972
· created
Jul 04, 2018
by
Mariusz 'koder' Chwalba
3.1
master
archived
bug
topic:rendering
Closed
updated
Jul 04, 2018
Massive improvemnts to shadows quality/flexibility
!7204
· created
Nov 29, 2016
by
Rafał Mikrut
3.0
master
archived
enhancement
needs rebase
topic:rendering
Closed
updated
Jul 01, 2018
Fix texscreen to return color/vec4 as in docs
!19727
· created
Jun 23, 2018
by
Răzvan C. Rădulescu
2.1
2.1
archived
enhancement
topic:rendering
Closed
updated
Jun 25, 2018
Fix #19507 Not emitted particles affects performance
!19751
· created
Jun 24, 2018
by
Rafał Mikrut
3.1
master
archived
bug
topic:rendering
Closed
updated
Jun 25, 2018
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