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Updated date
BoxContainer: Bind method add_spacer(bool)
!4095
· created
Mar 19, 2016
by
Ghost User
2.1
master
enhancement
junior job
topic:core
Merged
updated
Jan 26, 2020
Add trim_trailing_whitespace to .editorconfig
!8784
· created
May 16, 2017
by
Rafał Mikrut
3.0
master
junior job
usability
Merged
updated
Jan 26, 2020
Suppress error messages when using ConfigFile::get_value and a default is given
!8098
· created
Mar 21, 2017
by
Rafał Mikrut
3.0
master
enhancement
junior job
topic:core
Merged
updated
Jan 26, 2020
Update asset library assets only when opening the respective tab
!5127
· created
Jun 09, 2016
by
Rafał Mikrut
2.1
master
enhancement
junior job
topic:editor
Merged
updated
Jan 26, 2020
Change Import > Sub-Scene to Import > Node from scene
!3219
· created
Jan 03, 2016
by
Wilhem Barbier
2.0
master
enhancement
junior job
topic:editor
usability
Merged
updated
Jan 26, 2020
Confirm code completion with numpad key ENTER
!6132
· created
Aug 12, 2016
by
Ghost User
3.0
master
enhancement
junior job
topic:editor
usability
Merged
updated
Dec 19, 2019
Properly encode InputEvent of type NONE. Fix #5987
!6686
· created
Oct 03, 2016
by
Rafał Mikrut
3.0
master
bug
junior job
topic:core
Merged
updated
Dec 19, 2019
Remove unused panelf and panelnc styles
!28636
· created
May 03, 2019
by
Rafał Mikrut
3.2
master
documentation
enhancement
junior job
Merged
updated
May 03, 2019
Consider StaticBody and NavMesh position when converting to a MeshLibrary
!26308
· created
Feb 26, 2019
by
Rafał Mikrut
3.2
master
cherrypick:3.1
enhancement
junior job
topic:physics
usability
Merged
updated
Apr 20, 2019
Fix GDScript assuming awareness of whole ClassDB
!23337
· created
Oct 28, 2018
by
Rafał Mikrut
3.1
master
bug
junior job
topic:editor
topic:gdscript
Merged
updated
Nov 01, 2018
Fix GLES2 automatic texture lookup in canvas
!23339
· created
Oct 28, 2018
by
Rafał Mikrut
3.1
master
bug
junior job
topic:rendering
Merged
updated
Oct 29, 2018
[GDNative] added API struct wrapper generator
!11815
· created
Oct 03, 2017
by
Rafał Mikrut
3.0
master
enhancement
junior job
topic:gdnative
Merged
updated
Dec 04, 2017
Fix TileMap editor not getting input
!12300
· created
Oct 22, 2017
by
Rafał Mikrut
3.0
master
bug
junior job
topic:editor
Merged
updated
Nov 17, 2017
Fix "Invalid outputs" error when calling a void method from visual script
!12751
· created
Nov 08, 2017
by
Rafał Mikrut
3.0
master
bug
junior job
topic:visualscript
Merged
updated
Nov 09, 2017
Fix crash when guessing type of variable declared to itself
!12752
· created
Nov 08, 2017
by
Rafał Mikrut
3.0
master
bug
junior job
topic:editor
topic:gdscript
Merged
updated
Nov 09, 2017
Rename RayCasts collision_layer to collision_mask
!12291
· created
Oct 21, 2017
by
Rafał Mikrut
3.0
master
bug
documentation
junior job
topic:physics
Merged
updated
Oct 22, 2017
Fix animation before first key
!12107
· created
Oct 14, 2017
by
Rafał Mikrut
3.0
master
bug
junior job
topic:core
Merged
updated
Oct 20, 2017
Fix formatting of debug log overflow (2.1)
!12264
· created
Oct 20, 2017
by
Rafał Mikrut
2.1
2.1
bug
junior job
topic:editor
Merged
updated
Oct 20, 2017
Fix crash in shader parsing
!12160
· created
Oct 16, 2017
by
Rafał Mikrut
3.0
master
bug
junior job
topic:rendering
Merged
updated
Oct 20, 2017
Reset slider mouse state on hiding/removing
!12159
· created
Oct 16, 2017
by
Rafał Mikrut
3.0
master
bug
junior job
topic:core
Merged
updated
Oct 20, 2017
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