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Updated date
Fix rigidbody and rigidbody2d's can_sleep and sleeping properties about
!29368
· created
Jun 01, 2019
by
张亚坤
3.2
master
archived
bug
discussion
for pr meeting
topic:physics
Closed
updated
Jan 17, 2020
Prevent calling 'Object::cast_to' method on NULL pointer
!4936
· created
May 30, 2016
by
Błażej Szczygieł
3.0
master
archived
bug
discussion
needs rebase
topic:core
Closed
updated
Dec 19, 2019
Fix: Should never call cast_to on a NULL object
!4883
· created
May 29, 2016
by
Razzlegames
3.0
master
archived
bug
discussion
needs rebase
topic:core
Closed
updated
Dec 19, 2019
Fix some crashes on DVector (GCC 6) especially in DVector<String>
!4691
· created
May 17, 2016
by
Błażej Szczygieł
3.0
master
archived
bug
discussion
topic:core
Closed
updated
Dec 19, 2019
png: Separate and unbundle libpng from Godot loader
!6522
· created
Sep 17, 2016
by
Rafał Mikrut
3.0
master
archived
discussion
enhancement
topic:buildsystem
topic:thirdparty
Closed
updated
Dec 19, 2019
add_child() returns pointer to new child node
!33926
· created
Nov 26, 2019
by
Rafał Mikrut
4.0
master
archived
discussion
feature proposal
topic:core
Closed
updated
Nov 27, 2019
clang-format config changes to discuss
!29848
· created
Jun 17, 2019
by
Rafał Mikrut
3.2
master
archived
discussion
enhancement
for pr meeting
topic:core
Closed
updated
Oct 24, 2019
Remove WebGL 2 support, default to to GLES2 for UWP
!21992
· created
Sep 12, 2018
by
Rafał Mikrut
3.1
master
archived
discussion
platform:html5
platform:uwp
topic:rendering
Closed
updated
Oct 02, 2019
Scons: add an option to use extended numeric limits
!30617
· created
Jul 16, 2019
by
Andrii Doroshenko
3.2
master
archived
discussion
enhancement
topic:core
Closed
updated
Sep 08, 2019
Show tooltips normally when the scene tree is paused
!29365
· created
Jun 01, 2019
by
Rafał Mikrut
3.2
master
archived
discussion
enhancement
topic:core
Closed
updated
Sep 04, 2019
Forbid implicit type conversion in GDScript
!26588
· created
Mar 04, 2019
by
George Marques
3.2
master
archived
bug
discussion
needs testing
topic:gdscript
Closed
updated
Sep 02, 2019
New editor icons for class members
!30297
· created
Jul 03, 2019
by
Rafał Mikrut
3.2
master
archived
discussion
enhancement
topic:editor
usability
Closed
updated
Aug 23, 2019
Add sha256_buffer to PoolByteArray
!31187
· created
Aug 07, 2019
by
Rafał Mikrut
3.2
master
archived
discussion
enhancement
topic:core
Closed
updated
Aug 22, 2019
Center Node's Name When Hovering
!31307
· created
Aug 12, 2019
by
Emmanuel Barroga
3.2
master
archived
discussion
enhancement
topic:editor
Closed
updated
Aug 17, 2019
renamed the method stop to pause in AnimatedSprite
!31169
· created
Aug 07, 2019
by
Rafał Mikrut
4.0
master
archived
breaks compat
discussion
enhancement
topic:core
Closed
updated
Aug 07, 2019
Fixed inspector precision issues when editing floats
!25470
· created
Jan 29, 2019
by
Rafał Mikrut
3.2
master
archived
discussion
enhancement
for pr meeting
topic:editor
usability
Closed
updated
Jul 25, 2019
[Core] Add "set" methods and copy constructors to Vectors, misc Quat stuff
!21348
· created
Aug 24, 2018
by
Aaron Franke
3.2
master
archived
discussion
enhancement
topic:core
Closed
updated
Jul 18, 2019
Node2D: look_at() return rotation angle
!30628
· created
Jul 16, 2019
by
Rafał Mikrut
3.2
master
archived
discussion
enhancement
topic:core
Closed
updated
Jul 18, 2019
Make it clearer that `range` allocates in the docs
!30609
· created
Jul 16, 2019
by
Rafał Mikrut
3.2
master
archived
discussion
documentation
enhancement
Closed
updated
Jul 16, 2019
Add Script API for get_state/set_state of other EditorPlugins
!26535
· created
Mar 03, 2019
by
Rafał Mikrut
3.2
master
archived
discussion
enhancement
for pr meeting
salvageable
topic:editor
topic:plugin
Closed
updated
Jul 07, 2019
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