Add a property to control DynamicFont anti-aliasing
Created by: Calinou
- Editor font anti-aliasing can now be disabled in the Editor Settings.
- DynamicFonts used in projects can now have their anti-aliasing disabled in their DynamicFontData child. Changes will be visible upon reloading the scene in the editor.
Reimplementation of #17292, thanks @ivodopiviz for the initial work
This also fixes a typo that made the default bold font ignore the hinting setting.
Preview: