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Add a property to control DynamicFont anti-aliasing

Created by: Calinou

  • Editor font anti-aliasing can now be disabled in the Editor Settings.
  • DynamicFonts used in projects can now have their anti-aliasing disabled in their DynamicFontData child. Changes will be visible upon reloading the scene in the editor.

Reimplementation of #17292, thanks @ivodopiviz for the initial work 😃

This also fixes a typo that made the default bold font ignore the hinting setting.

Preview:

dynamicfont_antialias

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