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Fabio Pittaccio

@pittabio
๐Ÿธ Ready to code
  • pittabio
  • README.md

Welcome to my Git web platform! ๐ŸŽฎ

  • ๐Ÿซก I'm Fabio Pittaccio, known as pittabio, from Roma (Italy)
  • ๐ŸŒˆ Unreal Engine C++ / Master in C++ Programming for Unreal Engine at Rainbow Academy in Roma
  • ๐Ÿ”ง GitKraken / Foundations of Git, version control system certificate
  • ๐Ÿš€ Creating games from concept to publication
  • ๐Ÿ“ซ Explore my published projects in my PORTFOLIO
  • โค๏ธ Tomb Raider enthusiast - it's what got me into game development
  • ๐ŸŒ Available for remote work and international relocations

Stats

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What do I use

cplusplus logo unrealengine logo rider logo git logo github logo gitlab logo

Social

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Support

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๐Ÿ”ฌ Technical & Research Projects

โš”๏ธ State Tree AI - Advanced Behavior Systems

Experimental project exploring Unreal Engine's State Trees. Focused on learning and research project created to explore and master the State Tree system through practical examples. A technical showcase for professional evaluation and learning purposes.
๐Ÿ”—GitHub || ๐Ÿ”—GitLab

โš”๏ธ GAS - Gameplay Ability System

Experimental project exploring Unreal Engine's Gameplay Ability System (GAS). Focused on implementing and testing advanced ability mechanics, attribute systems, and gameplay effects. A technical showcase for professional evaluation and learning purposes.
๐Ÿ”—GitHub || ๐Ÿ”—GitLab

๐Ÿ”ฅ Featured Projects

Here are some of my most impactful game development projects across GitLab and GitHub:

๐Ÿ—ก๏ธ Ruins' Rhapsody

Action-adventure game that follows a fearless archaeologist on a quest to uncover a mythical rune. Blending exploration, puzzle-solving, and intense combat, the game invites players into a richly detailed world of ancient ruins and hidden secrets. Inspired by legendary sagas like Tomb Raider and Uncharted, it challenges players to master movement, manage resources, and unravel the mysteries of a forgotten civilization.
๐Ÿ”—GitLab || ๐Ÿ”—itch.io || ๐Ÿ”—GameJolt

๐Ÿธ Goblin Jr. Adventure

A charming platformer where players guide a brave little goblin through stylized cube worlds filled with coins, traps, and secrets. Designed for casual players and kids, the game offers simple yet engaging challenges in vibrant, colorful environments.
๐Ÿ”—GitHub || ๐Ÿ”—itch.io

๐ŸงŸ Zombie Siege: Chronicles

Zombie Siege Chronicles is a tower defense game developed in UE5 for the 2024 Rookie Awards. Defend your base from hordes of zombies using turrets, barriers, and special structures. Gameplay features a top-down view, dynamic events, and enemies with unique abilities.
The download is hosted on a contributor's ๐Ÿ”—itch.io account

๐Ÿฆ Flying Bird

3D remake of the iconic Flappy Bird, developed in Unreal Engine 5.4 for both Windows and Android. It preserves the original's addictive gameplay with simple one-touch controls, now set in a fully 3D environment. Navigate through endless obstacles to achieve the highest score. The game is complete and optimized for Android.
๐Ÿ”—GitHub || ๐Ÿ”—itch.io

๐Ÿง™ WizardScape: The Magic Chase

Lightweight survival demo for Android, built with Unreal Engine. Control a young wizard who auto-casts spells while dodging waves of enemy mages and collecting magical diamonds. Designed as a technical prototype, the game showcases core mechanics like progressive difficulty, upgrade systems, and mobile-optimized controls.
๐Ÿ”—GitHub || ๐Ÿ”—itch.io

๐ŸŽจ Credits

  • Profile Picture Artist: rihnlin

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About

Pronouns: he/him

๐Ÿฃ '97 ๐Ÿ˜๏ธ Roma, Italy ๐ŸŽฎ Computer Science grad | Unreal Engine C++ certified @ Rainbow Academy | Game Dev

Info

Rome, Italy
10:30 AM
Member since August 08, 2024

Contact

pittacciofabio.wixsite.com/site
fabio-pittaccio
@pittabio@mastodon.social
1169951922522968104
https://github.com/pittabio