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Vehicle Sheet Overhaul

This is a smaller remake of !379 (closed).

This time it doesn't include the Auto Calc for Scale and the Strength Attribute.

Sheets

Vehicle Sheet

  • Hides the Additional Stats field if none is set.
  • Overhaul to make it more similar to the NPC Sheet:
    • Wounds, Required Crew, Passengers and Status moved to the header.
    • Derived Stats moved to the Traits tab.
    • Added a Crew tab:
      • Moved Operator and the Operation Skills to it.
      • Dropping another Vehicle character on the Crew tab won't make it the Operator since they can't make Maneuver Checks.
  • Adds Special Abilities when Vehicle Edges setting is active. Closes #359.
  • Fixed an issue where it wasn't possible to create items on Vehicle sheets.

Tweaks Dialog

  • Hides the Additional Stats tab if none is set.
  • Hides the Max Mod Slots input if the setting isn't on.

CSS

  • Removed border from Vehicle's description.
  • Hovering over an empty Operator won't show a Pointer cursor.
  • Moved Effect List's margin-top property to the first-child to fix this gap:

image

Localization

  • Changed SWADE.Crew to "Crew".
  • Added a SWADE.RequiredCrew string.
  • Changed SWADE.Passengers to "Passengers". Reason: it wrapped in the header.

Not Included/Suggestions

  • NPC Sheet: Hide the Additional Stats field just as the Vehicle Sheet.

Screenshots

image

Edited by Matheus Clemente

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