Vehicle Sheet Overhaul
This is a smaller remake of !379 (closed).
This time it doesn't include the Auto Calc for Scale and the Strength Attribute.
Sheets
Vehicle Sheet
- Hides the Additional Stats field if none is set.
- Overhaul to make it more similar to the NPC Sheet:
- Wounds, Required Crew, Passengers and Status moved to the header.
- Derived Stats moved to the Traits tab.
- Added a Crew tab:
- Moved Operator and the Operation Skills to it.
- Dropping another Vehicle character on the Crew tab won't make it the Operator since they can't make Maneuver Checks.
- Adds Special Abilities when Vehicle Edges setting is active. Closes #359.
- Fixed an issue where it wasn't possible to create items on Vehicle sheets.
Tweaks Dialog
- Hides the Additional Stats tab if none is set.
- Hides the Max Mod Slots input if the setting isn't on.
CSS
- Removed border from Vehicle's description.
- Hovering over an empty Operator won't show a Pointer cursor.
- Moved Effect List's margin-top property to the first-child to fix this gap:
Localization
- Changed
SWADE.Crew
to "Crew". - Added a
SWADE.RequiredCrew
string. - Changed
SWADE.Passengers
to "Passengers". Reason: it wrapped in the header.
Not Included/Suggestions
- NPC Sheet: Hide the Additional Stats field just as the Vehicle Sheet.
Screenshots
Edited by Matheus Clemente