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Enable imaginary absorbing boundaries on GPUs

Merged Sebastian Ohlmann requested to merge absorbing_boundaries_gpu into develop
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6 files
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@@ -23,6 +23,14 @@
#include <cl_global.h>
inline double2 complex_number(const double x, const double y){
#ifdef CUDA
return double2(x, y);
#else
return (double2) (x, y);
#endif
}
inline double2 complex_conj(const double2 a){
#ifdef CUDA
return double2(a.x, -a.y);
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