Explore projects
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Benjamin Wiemann / Multi Terrain Generator
MIT LicenseA simple procedural terrain generator written in C# for Unity.
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David Llewellyn-Jones / knot3d
MIT LicenseRender multi-dimensional Celtic Knots. See the knot3d webpage.
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Traeighsea / ProceduralMusicGeneration
MIT LicenseThis program procedurally generates music in the form of MIDI files.
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James O'Neill / Quake MapGen
MIT LicenseA randomised map generator for building Quake maps.
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Maxime Jacob / InfiniteWorlds
MIT LicenseFramework to help handling infinite data generation.
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Awesome generative tools
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ekkaia / Gridmap Playground
Apache License 2.0https://gridmap-playground.vercel.app Play around with simplex noise settings to create worlds. Adjust the height map and moisture map settings to generate biomes (2023).
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