Explore projects
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Glitchy Scripts / XLLN-Online-Hub
GNU General Public License v2.0 or laterA hub server for XLiveLessNess used for rebroadcasting packets and host/session information to other XLLN clients.
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OPC-UA Server implementation in C++. As encapsulation of the UA implementation by the Unified Automation GmbH, it is a convenience layer (API) on it. Technically it's based on introspection inherited from the Qt. Give it a try. :)
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Akula / tftp_server
MIT LicenseBase implementation (without tftp option extension) of tftp server based on Boost libraries (Asio, Filesystem, Iostreams). Currently supports octet and netascii modes of file download. There is no upload feature for now.
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TCP Server designed in C++ using Class Blueprints.
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Erick Veil / socketlisten
GNU Affero General Public License v3.0A C++/Qt network socket listener class that makes using it simple and consistent.
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SkyFireEMU Projects / Source Cores / SkyFireONE
GNU General Public License v3.0 onlySkyFireONE (SFO) is a full featured F/OSS World of Warcraft: The Burning Crusades (TBC) emulator written in C++. Compatible with World of Warcraft client 2.4.3 (Build:8606) Database is located on forum: https://forum.projectskyfire.org/
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Simple multi-threaded server library using raw (Linux) sockets in C++17.
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QS5ELkMu / Mapper
zlib LicenseServer mod for Teeworlds Game that enable compatibility with Android Teeworlds Map Editor
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James Allenby / JAMP
zlib LicenseHighly flexible *NIX HTTP/1.1 server with quick URI path resolution and high-performance.
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David Álvarez Rosa / Horario
GNU General Public License v3.0 onlyRepositorio de la asignatura Proyecto I (ETSEIB - UPC).
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Flowee / fulcrum
GNU General Public License v3.0 or laterA fast & nimble SPV Server for Bitcoin Cash
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This project will be the server used to store and syncronize the player data.
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World Conquer Online / Comet
BSD 3-Clause "New" or "Revised" LicenseComet repository for World Conquer Online, a non official game server for the popular MMORPG Conquer Online (registered at 99.com).
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