P
physics
Projects with this topic
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Simulate gravity between multiple objects and visualize orbits. Modify parameters: positions, length and mass scales, initial velocities, time step, etc.
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A set of tools for Unity that I use regularly on my projects both comercial and personal
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Custom raytracing shader in HLSL implemented in Unity. It implements basic lighting physics : reflection and refraction. It works on Unity lightweight render pipeline, so the algorithm is iterative.
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It's a little program made with unity. You can see the atomic structure of semiconductors and diodes and you can move the electrons. The program is in german.
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The game that teaches theoretical chemistry with all the fun of a Crazy-Golf course.
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