audio
Projects with this topic
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Versatile Instrument Capture - Auto Sampler
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ASCII-art Jack meter-bridge for terminal junkies
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Pd-extended is built to be an easy-to-install and thorough assembly of Pure Data with available libraries, extensions, and documentation.
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lua-libsox − SoX, an audio file-format and effect library, bindings to Lua
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Orionology is a tool for reading and analyzing Synapse Audio Orion song files (with extension .sfs).
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Basic sample that demonstrates the usage of SDL2 and SDL2_mixer libraries with CMake.
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Basic sample that demonstrates how we can play audio using the SDL2 libraries. It uses CMake as a build system.
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Command line audio editing using C++, FFTW and SFML.
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Testing functions and features of a music production utility app.
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A Ruby interface to libav, the FFMpeg libraries.
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Main conferencing project Hold online meetings with document and presentation sharing, whiteboards, desktop and application sharing, chats, and audio.
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Game audio API to play music made with BeepComp chiptune app. Play music directly from text sources. 16 channels of sound effects (16bit WAV/OGG files, mono or stereo) can be loaded and played on top of music.
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DeaDBeeF is an audio player for GNU/Linux systems with X11 written in C and C++.
This is my personal, cloned repository. If you're looking for the official version of DeaDBeeF, please go to http://sourceforge.net/projects/deadbeef/ instead.
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