MicroSplat Output does not work with the new 256-texture module for Microsplat
Steps to reproduce:
- Install MapMagic2 and Microsplat with 356 texture module
- Create a MapMagic graph with Microsplat output node
- Observe that only the first texture in the array is ever displayed on terrain.
Expected result: Terrain should display properly
Actual result: nly the first texture in the array is ever displayed on terrain.