Collision detection allows player to become stuck inside objects
Attached is a save file that helps demonstrate (hopefully) how a player is able to walk into a large tree, and then become stuck inside the tree because of the behavior described in bug #806. I was able to recreate the problem several times by simply walking forward from the place where the game was saved.
Obviously the problem is easily corrected in the console by toggling collision, but not all novice users will know how to do that. Additionally, because the interior faces of the object are not rendered, it's not always immediately obvious what the problem is.
(RM-2807 from redmine: created on 2015-08-01 by Cory Cohen, , closed on 2016-02-14 by nobody, duplicates #1587 (closed))
Attachments: collision.omwsave.gz