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Campbell Suter (ZNix)
OpenComposite
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heavydx11compositor
4aa5681a
·
Temp commit - TODO split me up and discard parts
·
Aug 07, 2018
cpycompositor
a3099053
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Implement the DirectX11 'compositor' as a copy-only system
·
Aug 08, 2018
rendered_overlays
b3bef6e7
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Add a texture-only invoke compositor method
·
Oct 24, 2018
vulkan
c72ea448
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Add initial Vulkan compositor
·
Oct 24, 2018
gui-config
6bee436d
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Support chainloading to SteamVR
·
Dec 13, 2018
backends
6b1ebed8
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Fix GetDeviceToAbsoluteTrackingPose crashing when queried with too many devices
·
Apr 06, 2019
new_input
65cc0621
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Fix the compile error introduced by noop-ing TriggerHapticVibrationAction
·
Jul 06, 2019
breaking-input-2
7ec9a60c
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Misc HLA changes, REBASE BEFORE HITTING MASTER
·
Oct 10, 2020
alyx-compat
4bdc689e
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Misc HL:A compat hacks
·
Dec 20, 2020
temp-transfer
ea1d07de
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temp commit 2
·
Mar 23, 2021
openxr-input-refactor
817df6c0
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Miscellaneous changes.
·
Aug 13, 2022
master
protected
4aea4002
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Update launcher link
·
Oct 03, 2022
testing_work_1
011ded8a
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Apply component transforms to input poses
·
Nov 11, 2022
tmp-invertShaders-nonRGBA8
aabab4df
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Fix invertUsingShaders only supporting RGBA8 textures
·
Jan 29, 2023
webhook_test
644a122c
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webhook testing
·
Feb 03, 2023