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Disable q3map2 backsplash by default (in the -light stage)

Spike29 requested to merge Spike29/disable_q3map2_backsplash into master

The q3map2 backsplash feature was added recently (imported from NRC):

-backsplash <Fscale Fdistance>  scale area lights backsplash fraction + set 
                            distance globally; (distance < -900 to omit 
                            distance setting); default = 1 23; real area lights 
                            have no backsplash (scale = 0); q3map_backsplash 
                            shader keyword overrides this setting

However it causes issues on some maps, see netradiant#189

To avoid regressions, it's probably safer to disable it by default, and if we want to enable it for a specific map, we can still edit *.map.options.

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