Skip to content

Draft: Enable or disable weapon decals on some grate textures

Spike29 requested to merge Spike29/nomarks into master

Add or remove the surfaceparm nomarks shader directive for certain grate textures, depending on their transparency.
Some grates were mostly transparent but had weapon marks, while others were mostly opaque and had no marks.

Test map for a quick overview of the changes: test2.pk3

Merge request reports