Skip to content

Change trigger_counter type to point

Spike29 requested to merge Spike29/trigger_counter_fix into master

Fixes #210 (closed)

Here's a test map (shoot the red buttons, after 5 shots the trigger_counter entity activates a trigger_multiple entity which displays IT WORKS!):
Source: test2.map
BSP: test2.bsp

With this change, loading a map that uses a trigger brush as a trigger_counter entity will result in this type of error in the NetRadiant console:

entity 4: type trigger_counter: discarding brush 0

NetRadiant will display this entity at origin 0 0 0. After compiling the map, however, the entity will apparently work as expected and nothing will break.

Test case: test3.map

Edited by Spike29

Merge request reports