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Xonotic
xonotic-maps.pk3dir
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divVerent/archived/fruitiex/cubemaps
934a4712
·
add the glossmaps back
·
Jul 30, 2010
divVerent/archived/fruitiex/flow
d03ce44d
·
bump options file for new skybox shader
·
Aug 17, 2010
divVerent/archived/fruitiex/epsilon
794d87d7
·
Merge branch 'master' into fruitiex/epsilon
·
Sep 25, 2010
divVerent/implosion-by-mintox
9305ea6f
·
fix my shader messup, sorry
·
Oct 05, 2010
divVerent/test/zfightometer
efb223c3
·
zfightometer: use polygonoffset for the _decal
·
Nov 07, 2010
divVerent/abandoned-by-kuniu
8e755dd1
·
now even more abandoned ;)
·
Nov 20, 2010
samual/cortez/downer_map
009b889e
·
Derpa derp forgot to add .map before .options.
·
Jun 04, 2011
plasmasheep/lsp
e0aa2e59
·
Working on the base again, making textures fit
·
Jul 27, 2011
savagex/onarail
9c181933
·
moving terrain for onarail!
·
Aug 18, 2011
mirceakitsune/deep
623bb89b
·
Add lightning to the first part of the base, and mode details to some doors
·
Aug 30, 2011
maddin/map-heavy_metal
e52f7701
·
should force a new compile (2nd one), at least I hope so
·
Oct 04, 2011
cbrutail/map-arena
f80257b3
·
Added bot waypoints. Modified blocksize, and added new hint brushes, optimising the vis a bit more.
·
Oct 06, 2011
morphed/recrate
1ddbdf18
·
different map compile options
·
Oct 10, 2011
morphed/recratemini
c64b0cd4
·
compile !
·
Oct 18, 2011
tzork/map-recrate_mega
7c261519
·
moar samplesize, remove duplicate strength
·
Nov 12, 2011
divVerent/azalea-sRGB
c3edb93d
·
stupid initial attempt to light azalea as sRGB
·
Nov 20, 2011
kuniuthefrogg/azalea
8b420ca5
·
some texture alignment fixes
·
Nov 26, 2011
nifrek/aggressor
943b0892
·
some polishing amd some trim/cut ideas + new compile settings
·
Dec 01, 2011
kuniuthefrogg/ariel
7faae920
·
update
·
Dec 05, 2011
morphed/recratewall
0dc89208
·
autolevel the minimap
·
Dec 09, 2011
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