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Xonotic
xonotic-data.pk3dir
Merge requests
Open
59
Merged
1,038
Closed
181
All
1,278
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Updated date
Minor improvements and optimizations to the Darkness nade effect
!1236
· created
Aug 24, 2023
by
terencehill
MR Size
Small
RN
Gameplay: Mutators
Merged
Approved
updated
Apr 11, 2024
Merge branch bones_was_here/q3compat
!849
· created
Aug 02, 2020
by
bones_was_here
Q3A, Q3TA, DeFRaG, CPMA, QL compatibility
Merged
9
Approved
updated
Apr 17, 2024
Various Q3 and QL map entity features and fixes
!1268
· created
Mar 21, 2024
by
bones_was_here
Q3A, Q3TA, DeFRaG, CPMA, QL compatibility
MR Size
Medium
RN
Gameplay: Map entities
Topic: Q3 compat
Merged
18
Approved
updated
Apr 17, 2024
Bot AI: add proper support for target_push jumppads
!1275
· created
Apr 20, 2024
by
terencehill
MR Size
Tiny
Topic: Bots
0 of 2 Approvals
updated
Apr 20, 2024
Make scoreboard team selection default even in pre-0.8.6 configs
!1276
· created
Apr 20, 2024
by
terencehill
MR Size
Tiny
RN
UI: HUD etc
Topic: Configuration
0 of 2 Approvals
updated
Apr 20, 2024
Fix damagetext not stopping damage accumulation after enemy's death and optimize damagetext code when player is hit by multiple projectiles at the same time
!1277
· created
May 02, 2024
by
terencehill
MR Size
Small
RN
CQ: Refactoring
Topic: HUD
0 of 2 Approvals
updated
May 02, 2024
Remove .obj entity model orientation hack
!1264
· created
Mar 11, 2024
by
bones_was_here
Xonotic 0.9
Topic: Models
Merged
1
Approved
updated
May 10, 2024
Fix sometimes wrong horizontal alignment of some messages in the HUD
!1274
· created
Apr 07, 2024
by
terencehill
MR Size
Tiny
RN
UI: HUD etc
Topic: HUD
1
0 of 2 Approvals
updated
May 12, 2024
Separated handicap into give and take variables
!1232
· created
Aug 18, 2023
by
Dr. Jaska
RN
Gameplay: Mutators
17
1
0 of 2 Approvals
updated
May 12, 2024
More consistent and visible map metadata
!1271
· created
Mar 30, 2024
by
bones_was_here
MR Size
Small
RN
UI: Menu
Topic: Menu
Topic: Q3 compat
Merged
Approved
updated
May 13, 2024
Fix "cl_race_cptimes_onlyself 1: improvements are not displayed"
!1279
· created
May 14, 2024
by
Dr. Jaska
RN
UI: HUD etc
0 of 2 Approvals
updated
May 14, 2024
Fix g_warmup_allguns to work as its description says
!1280
· created
May 15, 2024
by
Dr. Jaska
RN
Gameplay: Misc
0 of 2 Approvals
updated
May 15, 2024
Update and apply Mario's gametypes_vector patch
!1278
· created
May 12, 2024
by
Dr. Jaska
RN
Other: Misc
3
0 of 2 Approvals
updated
May 15, 2024
Create queue system to prevent team imbalance in teamplay
!1093
· created
Nov 07, 2022
by
z411
Xonotic 0.9
Difficulty
Medium
MR Size
Medium
RN
Game Logic
Topic: Balance
28
Approved
updated
May 17, 2024
Q1BSP: use compatible collision detection
!1224
· created
Jul 18, 2023
by
bones_was_here
RN
Physics
Topic: Physics
Topic: Q1 compat
Merged
6
Approved
updated
May 17, 2024
Fix weapons with blaster secondary attack improperly using blaster damage and force settings
!1281
· created
May 17, 2024
by
terencehill
MR Size
Small
RN
Gameplay: Weapons
Topic: Gameplay
1
Approved
updated
May 18, 2024
Draft: Share blaster attack settings with all weapons using blaster as secondary attack for consistency's sake.
!1282
· created
May 17, 2024
by
terencehill
terencehill/blaster_attack_fix
MR Size
Small
RN
Gameplay: Weapons
Topic: Gameplay
5
0 of 1 Approvals
updated
May 18, 2024
Implement cl_gunoffset and casings-related fixes and refactoring
!1100
· created
Nov 22, 2022
by
bones_was_here
Xonotic 0.8.6
RN
UI: HUD etc
Topic: Network
Topic: Rendering
Merged
12
Approved
updated
May 19, 2024
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