Fixed electro secondary limit being global
Now it tracks which electro entity has fired how many balls and destroys the oldest ones of that electro entity, not the oldest of any electro entity. I had to clone and edit the rubble functions to support entity storing and comparing the owner of the child entity to given entity, those are named electrorubble but can be renamed, they are just created for electro, they support other entities too and not only electro balls.
Closes #2566 (closed)
Edited by Dr. Jaska