HUD hit indicator
Implement a 2d directional hit indicator (enabled by default) around the screen center when a player hits you:
- up to 10 indicators at the same time
- the higher the damage, the bigger the indicator size
- damage is accumulated
- damage text can be displayed together with the hit indicator (disabled by default)
- hidden when the attacker is not visible
- disabled if chase_active is enabled
- shown while spectating a player too
- implemented as an extension of damagetext (requires sv_damagetext >= 2, default value is 2)
Extra:
- Make work damage text with the Vaporizer outside of Instagib
- added cl_damagetext_received (disabled by default) that allows displaying damage text when you receive damage too
Edited by terencehill