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Weapon Panel Retry

sev requested to merge sev/weapon_panel_retry into master

Based on the discussion at !105 (closed), I've made the following changes to @terencehill's implementation:

  • The icons are distributed symmetrically, no matter if the panel is arranged vertically or horizontally
  • If the bounds touch a screen edge, the panel is snapped to that edge

This merge request replaces !105 (closed).

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