Skip to content

Add new monster models and its fixed code, please.

Kotangens requested to merge kotangen6/xonotic-data.pk3dir:master into master

While I can't do it myself (replace files I need), I put the fixed code here: https://drive.google.com/file/d/1BB03bZ8Y6Z4ujHN7jPcQZeJWudeVW1JY/view?usp=sharing;

And I will put the new monster models (colored textures are renamed to show its difficulty by its color): https://drive.google.com/file/d/1sBuzKYAY_S9JCkOxti_fsORsndc20b2y/view?usp=sharing;

But if you don't believe me, here's the original file: https://dl.xonotic.fps.gratis/zzz-monsters-new_02.pk3; The author of them is: Morphed (If I Understand Correctly);

(no licence there);

What I changed in the code:

1)Fixed (Sorted correctly) all animations for the new models (and old official models are not supported anymore by this code) (expect for zombies);

2)Shambled (Golem) doesn't drop electro anymore;

3)Added a new animation to Wyvern (It had it, but couldn't use it, now it can use it) (attack animation);

If you want to try, put the code at qcsrc/common/monsters/monster/ (you need to open the archive) and compile it;

If you don't know how to spawn monsters: you need nades: g_nades 1; g_nades_nade_type 7; cl_pokenade_type random; join your local game and throw nades to spawn monsters;

And please, comment here what you think about the Merge Request;

Screenshots: https://i.imgur.com/Tn5l4Qrl.jpg , https://forums.xonotic.org/showthread.php?tid=5158&pid=71300#pid71300 , https://forums.xonotic.org/showthread.php?tid=5158&pid=70087#pid70087 ; Mine: https://cdn.discordapp.com/attachments/731519354780254220/919231967218790550/xonotic20211211140515-00.jpg , https://cdn.discordapp.com/attachments/164477673584853001/836258029795672064/xonotic20210426180607-00.jpg ,

Edited by Kotangens

Merge request reports