Negative Ammo value [Minelayer / Xonotic 0.8.1]
It is possible to get a negative ammo value with the mine layer. (Might be related to this issue: #860 (closed))
How to reproduce this:
- Start a new local DM game on "Afterslame" with the "New Toys" Mutator
- Pick up the mine layer.
- Lay out mines with the mine layer. (Important: Keep the attack button pressed all the time)
- Detonate the mines, lay some new mines, etc.)
After some time you will hit a negative ammo value. You can keep spamming mines until you stop pressing attack. When you release the attack button the weapon runs out of ammo and you are forced to change the weapons. You can't select the mine layer until you got enough ammo to hit a positive value again. Below is a demo file which shows the bug: